I'm working with the Duik controller and puppet tool to create a rigged figure with inverse kinematics. It's finicky, but cool when it works. Is there a good tutorial on how to use such controllers to make a walk cycle? Is it as simple as finding some reference footage and just mimicking it?
When I have used duik I usually find some reference to keep in mind or act out the walk myself. I also use The Animator's Survival Kit which gives you an awesome break down of many many diffrent types of walks.
I recall there being one for duik tools and if I find it i'll link it but you can use a tut from any program or traditional drawing to learn how to animate a walk cycle.