I'm working on an effect of money falling from the sky. I used freeform to move the edges about so it would have more flow to it. I used freeform to do this and when I'm done I use the y rotation to look at it from a different angle and the angle becomes flat I used the y rotation in the freeform window too, as I heard it wouldn't work if I had used the parameters from the actual asset. The 3D layer box for the asset is also turned on. I watched a tutorial to do this, followed everything the instructor said and still my bill went flat when his did not. I'm pretty sure whatever is missing in this problem is very small.