Hey all, new here. I'm a AE novice looking to tinker with some basic animating. I'll get straight to the point:
I created a character in Photoshop with layered objects for arms/legs/etc. Several layers were grouped in PS so therefore they came into AE as multiple comps imported from one psd file.
I am getting a strange tearing of some of the layers/comps. Here is a YouTube clip of whats happening:
You'll notice I have the leg as a nested comp in a full character comp. The puppet pin points were added to the nested comp (layer); not in the original. I have done the same thing with other objects/psd layers in the same fashion and yet have not gotten this issue.
Could someone please shed some light, as this obviously effects my ability to go forward with puppet pin manipulations.