Hey guys. I'm hoping someone will know how to do this.
It sounds deceptively simple, but I'm trying to make lightly color tinted 3d glass cubes.
I've made a few cubes and no matter how I teak lights, opacity, & material options I just can't get them to look like glossy glass.
Am I missing something? It seems like there should be a way to do this.
Re: 3D Glass Cube by Kevin Camp on Feb 21, 2011 at 7:41:44 pm
it just comes down to how badly you want/need the effect... if it's really important, then it may be worth the time, if not, then maybe a more basic cube is fine.
if the cube and camera are static, then the reflections can become easier... but you still need to think what will be reflected... if the cube is outdoors, then find an outdoor shot, clouds, trees, whatever you think would be reflected... you can blur them and adjust contrast and blending modes in ae.
a place to start might be to just add a gradient overlay or ramp to the sides of the cube to simulate some glare. using the gradient overlay layer style will allow you to add several colors to the gradient, so you could add shades of colors for the floor color and a sky color.