I am triyng to follow AK HUD tutorial (Ironman HUD). It´s going well and I am almost done, but I am encounting a rather strange problem. I am following the tutorial completely by the book.
In the tut, I open up the raw main footage and made a adjustment layer, add curves and mask. Last I subtract so the surroundings around my mask on the face gets the color. ( The color which simulates reflections from the blue grid).
Later on the tutorial, a green gadget flies in the scene and I want to reclect the green color. In the tut, I have to open the raw main footage again and add a green solid which I mask and I set the transfer mode to classic color dodge. Here is the problem, when I switch over to my main comp again, the area where I added the grenen mask is just BLACK!!! So I have like a half black face!!! I tried all the transfer modes, but they are all turning black in my main comp??
And if you scrub to about 09:30 min, this is the first time he precomp the main footage, the footage of the actor, and he opens up the precomp and makes a and adjustment layer to make the blueish kind of reflection look.
Scrub to 31:00 min. Here he makes the green reflection in the precomp again. And here I get the black areas where I added the green solid and masked it, just like the video?
I am NOT asking you to look at the 45 min clip NOR do I encourage you to do that. I simply ask you to scrub the clip to thoose two time periods and see if you could maybe see what I am doing wrong.
I also work for a living, 80 hours per week, I think we all do.
I have huge respect for you guys and the help you provide in here.
Michael, I tried both in the precomp and main. I can come around this by adding a solid in the main comp and mask it on the face with the reflection color and feather it, but I would like to find out how come I can'tdo it in the precomp as in the tutorial???