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Smearing particles

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Edward Collier
Smearing particles
on Sep 26, 2010 at 5:35:43 pm

Hi there,
I was wondering if there was some way to suppress the motion of particle streams so that as the frames progress, the previous ones stay on the screen...

Meaning that the particles would in effect draw lines rather than move...

some kind of automated way of duplicating the layer a billion times and offsetting each layer by one frame...

i know my descriptions seem a little confusing but its difficult to explain what i mean, i hope you can read between the lines here.

thanks in advance,

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Michael Szalapski
Re: Smearing particles
on Sep 27, 2010 at 2:40:31 pm

Wondertouch's ParticleIllusion has an option for that.

If you're using Particular you can try using the aux particles to achieve that.

If you're using some other particle system you could try the Echo effect, or perhaps CC Wide Time, or some of the other time effects.

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