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david bryant
on Jul 9, 2010 at 6:11:24 am

should you make multiple comps and transition between them or is it just as easy to continue working in the 3-D space outside of the comp viewer window, if you are trying to make a project appear to move linearly from one point to the next, using moving animated lines? here is an example of what i mean if my question is too confusing..(as i think it might be) i'd apreciate any help on this. thanks.

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Michael Szalapski
Re: comps
on Jul 9, 2010 at 1:33:45 pm

Well, you can have several different views set up and switch between them. Also, you can set up as many camera layers as you want and whichever one is the top-most layer with the eyeball turned on is the one you'll be looking through. So you can have, literally, thousands of views set up, if you wanted them.

And/or, you could set it up in different comps and apply the "collapse transformations" switch on those precomps to put them in the 3d space of your main comp.

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