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basic camera orientation

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craig hellenbasic camera orientation
by on Feb 2, 2010 at 11:55:05 am

Hi Guys,
Just trying to do a small camera move and im getting a bounce...

All i want to do is to start very close and at about 30 degrees rotated to some text, (text stretching out infront of the camera.
Camera pulls up and rotates smoothly to shot the full logo on flat.

I want the point of interest to be at the center of the text as the camera moves up and back.
I have tried doing this with rotation KFs along with position. But im getting a "bounce" as it pulls out...

Is there any way i can tell AE to keep looking at the center of the text as i pull out and back?

Many thanks,

Craig


Co-Director Podchains Ltd
Video Producer / Motion graphics designer http://bexmedia.net


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David JohnsonRe: basic camera orientation
by on Feb 2, 2010 at 12:41:32 pm

Sounds like you might have an extra keyframe or wrong keyframe interpolation for what you're trying to do. Maybe zoom all the way in on your timeline and make sure you don't have an extra keyframe between the two you intended to have, then right-click on each of your keyframes to make sure their interpolation is linear (or whatever you want it to be).


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craig hellenRe: basic camera orientation
by on Feb 2, 2010 at 4:42:33 pm

Hi David,

Many thanks for the speedy reply, but i dont think its either of these issues. I was kinda wondering if there is a way using expressions or whatever to keep the point of interest locked to a point as i move the camera's position...


any ideas?

Cheers,

Craig

Co-Director Podchains Ltd
Video Producer / Motion graphics designer http://bexmedia.net


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Dave JohnsonRe: basic camera orientation
by on Feb 2, 2010 at 5:10:59 pm

Sorry I misunderstood the issue. I'm not the right guy to advise you on expressions since I usually need help myself when I use them.

Todd K. provided an answer in the thread right below yours ... he was referring to lights, but same applies to cams.

http://forums.creativecow.net/readpost/202/884799


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