I build a charakter with a complex rig. Now I want to build a Database of Keyframes on different layers for facial expressions.
Something like a Animationpreset for many layers.
I want this Workflow:
1. I Build all Facial Expressions (Eyebrowns, Mouth, Eyes, Irissize and so on) for several facial expressions (Sad happy angry...) and safe them somehow
2. I trigger the function "happy" and all the layers get a Keyframe which leads to a happy face.
Do you know how to achieve this. (Save Keyframes on diffent layers and set all these Keyframes for different layers later when I want them to)
Create one layer to contain all your controls; use expressions on the properties spread across multiple layers to refer to these. Do all your keyframing on this control layer, and use Animation Presets to save the settings you like.