Animating Text Stroke and keeping procedural
by Ryan Kehn on Aug 15, 2015 at 4:31:30 pm
been playing around trying to replicate a look i've seen a lot lately. Basically, trying to animate the stroke on a text layer, while keeping the whole process procedural to make replication of multiple comps easier. I'm essentially trying to replicate what you would get if you created outlines from your text and applied the stroke effect to the created masks, just trying to avoid that conversion from text to mask every time.
Not sure it's possible or not, maybe better served tackling in Cinema and tracing splines. Any input is appreciated, thanks!