So I don't post unless I can't find something via Google. Hence, I'm here.
Issue: I'm trying to create some light/ribbon streaks using either Particular or 3D Stroke. Neither is a perfect solution, but could work My problem is that the camera-solved comp of an aerial skyline has Z distances of over 130000 between camera and a furthest null point, and things like 3D Stroke don't do that kind of distance well, at all, and Particular has a Far Vanish limit of 100000. Is there any way to scale the whole comp/unit distance down by 10? So 130045 becomes 13004.5, etc.?