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Pose Morph?

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Ryan Paterson
Pose Morph?
on Jan 9, 2015 at 10:58:41 pm

Cinema 4D has a "Pose Morph" feature that allows you to animate between 2 separate poses using only a slider range 0-100%

Is it possible to do this in AE? I have a puppet mesh with 2 keyframes and I want to be able to control the amount between which the animation alternates. Also want this to loop, and be able to "stop on a dime" when needed. Thoughts?


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Dave LaRonde
Re: Pose Morph?
on Jan 9, 2015 at 11:52:16 pm

Yeah, you can do it in AE just by keyframes... copy & paste, reverse their order, stretch 'em out... you're good to go with what you have.

Dave LaRonde
Promotion Producer
KGAN (CBS) & KFXA (Fox) Cedar Rapids, IA


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Ryan Paterson
Re: Pose Morph?
on Jan 10, 2015 at 12:30:09 am

lol. thx. I'll have to look into this whole "keyframe" business


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Walter Soyka
Re: Pose Morph?
on Jan 10, 2015 at 12:03:09 am

You could precompose and use time re-mapping, too.

Walter Soyka
Designer & Mad Scientist at Keen Live [link]
Motion Graphics, Widescreen Events, Presentation Design, and Consulting
@keenlive [twitter]   |   RenderBreak [blog]   |   Profile [LinkedIn]


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Ryan Paterson
Re: Pose Morph?
on Jan 10, 2015 at 12:30:51 am

Ya that's what I was doing, just seems to unnecessary to have to pre-compose but I guess that probably is the best way to go


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