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Trapcode Mir question...

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Clarke FlippoTrapcode Mir question...
by on Oct 27, 2014 at 9:42:20 pm

I've built a low-poly mountain scene with Trapcode Mir and have a camera flying over it. Can someone tell me why other mountains are popping up on their own when I'm RAM previewing the animation? Thanks.

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Michael SzalapskiRe: Trapcode Mir question...
by on Oct 29, 2014 at 7:25:15 pm

That would depend largely on how you've created your mountains.

- The Great Szalam
(The 'Great' stands for 'Not So Great, in fact, Extremely Humble')

No trees were harmed in the creation of this message, but several thousand electrons were mildly inconvenienced.

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Clarke FlippoRe: Trapcode Mir question...
by on Oct 29, 2014 at 8:18:04 pm

I actually figured it out. In the "Visibility" setting I had to increase how far I had my fog going. Apparently if you have mountains outside of your fog range they will pop up as you animate your camera in z space. Wish it would be more of a fade instead of just an abrupt appearance. Oh well.

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