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Particle Playground: Rotation Variation?

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Matt OrfaleaParticle Playground: Rotation Variation?
by on Aug 16, 2014 at 10:37:39 pm
Last Edited By Matt Orfalea on Aug 16, 2014 at 10:39:51 pm

I have particle playground creating falling coconuts. But I'd like the coconut images to rotate.

How do I add rotation & rotation variation to the images being produced in particle playground?

How about scale variation? Can I change overall image sizes without changing the layer size?

Thanks in advance!


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Brian CharlesRe: Particle Playground: Rotation Variation?
by on Aug 17, 2014 at 6:16:46 am

You'll need to use a layer as a property mapper.

Particle Playground is one of the most misunderstood of all effects, due to its obscure interface and odd use of terminology.

There are many options to map luminance values to scale, torque(rotation), speed, lifespan etc.

Here is an example that uses a gradient ramp to map rotation and scale.

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Richard GarabedainRe: Particle Playground: Rotation Variation?
by on Aug 17, 2014 at 2:22:58 pm

I think you would better off using particle world.

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