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"Steppy" Particular Trail

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Pravin Chottera"Steppy" Particular Trail
by on Aug 7, 2014 at 4:57:14 pm

I'm trying to make the "tail" of a comet that is orbiting very fast.

The problem is that the tail is looking "steppy" because Particular seems to be interpolating linearly between the motion path segments.

Here are some screen shots to illustrate the problem.

Is there any way to eliminate the steppyness? I can make the whole movement slower so there are more points to interpolate between, pre comp it, and then speed it up, but I want to think there is a better solution.


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Michael SzalapskiRe: "Steppy" Particular Trail
by on Aug 7, 2014 at 5:55:07 pm

There is a setting in Particular to change this! Under Emitter>Position Subframe, change it to something other than linear.

- The Great Szalam
(The 'Great' stands for 'Not So Great, in fact, Extremely Humble')

No trees were harmed in the creation of this message, but several thousand electrons were mildly inconvenienced.

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Pravin ChotteraRe: "Steppy" Particular Trail
by on Aug 7, 2014 at 8:57:51 pm

I knew it was just one button I was missing!

Many thanks!

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