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3D camera: z-axis clashes with layer order (images added)

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Roger Maus3D camera: z-axis clashes with layer order (images added)
by on May 5, 2014 at 9:10:15 am
Last Edited By Roger Maus on May 5, 2014 at 9:11:34 am

Hi there,

can you please tell me what is going on here?



So I have several layers arranged on the z-axis. in this case, even though the ship (schiff) is closer to the camera, it is shown under a object (the town, stade_ctrl with all its stade children) that is further away from the camera.

Changing the layer order in the timeline actually helps in this case, but that's not the point: actually, I want the ship to sink into the map, as the waves (wellen_ctrls, welle6) do. (Right now the ship always stays in front.) But if I place the ship under the map in layer order, both the ship and the waves disappear!



Is this a flaw of "fake" AE-2.5D that I have to cope with?


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Walter SoykaRe: 3D camera: z-axis clashes with layer order (images added)
by on May 5, 2014 at 11:23:22 am

There are a few things that prevent 3D layers from being processed together, breaking 3D intersections:

http://helpx.adobe.com/after-effects/using/3d-layers.html#3d_layer_interact...

Walter Soyka
Principal & Designer at Keen Live
Motion Graphics, Widescreen Events, Presentation Design, and Consulting
RenderBreak Blog - What I'm thinking when my workstation's thinking
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Roger MausRe: 3D camera: z-axis clashes with layer order (images added)
by on May 5, 2014 at 11:27:46 am

oh dear...

that's it! thanks! annoying still...


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