Re: Rendering glitch with motion blur by Justin Brunson on Jan 14, 2016 at 9:00:07 pm
Never found out what the actual glitch was, but someone correctly pointed out that it's better to dimension the solid than it is to scale it to size. I.E. create a solid at 5x2000 instead of scaling one at 1920x1080. This solves the motion blur issue.