Circles (I'm guessing they will have to be particles) filling up a custom shape (mine will be typography) and most importantly, the particles themselves are rigid and have some bounce to them, compared to the typical particles that sort of blend together.
Is this possible with Trapcode Particular or Particle Playground? Is it something I'll have to do in Cinema 4D?
How do you think this guy did it?
Thanks ahead of time! I'm a huge fan of these forums, & this is my first post.
Re: rigid particles, rigid floor, container ? by John Cuevas on Feb 25, 2014 at 2:12:36 am
If it was done in AE, then they probably used Newton to achieve it.
Johnny Cuevas, Editor
"I have not failed 700 times. I have succeeded in proving that those 700 ways will not work. When I have eliminated the ways that will not work, I will find the way that will work."
---THOMAS EDISON on inventing the light bulb.