I would like to ask for your help. I have made a 3d composition with multiple cubes on it. I want to orbit around these cubes. Unfortunately, I can see one cube trough another. It will not help to change the layer order, as I will be seeing the cubes from different perspectives.
How can I prevent the cubes to be seen trough each other?
I believe that your cubes were created in a precomp and then nested in a 'final' comp. Once you've nested the comp, switch on the Collapse Transformation switch so that 3D interaction between the cubes works as expected.