I have posted this already but I cant work out how to do this and my deadline is approaching fast
I have these six icons as vectors, and the brief is to have move quickly into the central of the screen, appear to 'tussle' or agitate each other, then morph into a wiggling shape (represented by the flower like shape in the image) that we then zoom into to fill the screen. For the tussling, my client referred to how cartoon characters might fight in a ball, with legs and arms popping out..
Its the morphing, bit that is really hard - any tips on how to approach this? which tools to use. I have tried animating the paths of the icons to distort them and also scale them down, but it just looks rubbish!
Im also thinking about how to distort the unified path of all of the tussling icons to form the wiggling shape, possibly to use mocha to create an animated mask?
Re: morphing vectors.. by Jason Jantzen on Sep 21, 2013 at 4:26:49 pm
only instead of auto-trace, which doesn't always give you the best results, I'd just convert the vector layer to a shape layer and then follow Mathew's instructions animating backwards. Have you messed around with Warpomatic? It's new with CS6 I think.