ADOBE AFTER EFFECTS: Forum Expressions Tutorials Podcasts Creative Cloud

Animating a character in After Effects

COW Forums : Adobe After Effects

<< PREVIOUS   •   FAQ   •   VIEW ALL   •   PRINT   •   NEXT >>
Matt BurleyAnimating a character in After Effects
by on Jun 25, 2013 at 9:32:26 am

I am looking to animate characters like these in After Effects but I'm struggling.

I have them as Vector files and have been saving their arms, legs, bodies and eyes as different Illustrator files and then importing them into After Effects but this is extremely tedious, especially when I have to re line up all of the body parts again.

There must be an easier way to select the leg/arm and move them?

Any help is extremely appreciated!


Return to posts index

Walter SoykaRe: Animating a character in After Effects
by on Jun 25, 2013 at 1:35:03 pm

There's no need to save the parts as separate Illustrator files. Rather, if you organize them as separate layers within the same Illustrator file, you can import the whole thing as a composition with the layers intact.

In Ae CS6 and CC, you can also convert vector layers to Ae-native shapes [link].

Walter Soyka
Principal & Designer at Keen Live
Motion Graphics, Widescreen Events, Presentation Design, and Consulting
RenderBreak Blog - What I'm thinking when my workstation's thinking
Creative Cow Forum Host: Live & Stage Events

Return to posts index

Rob LoganRe: Animating a character in After Effects
by on Jul 1, 2013 at 4:02:34 am

An approach I've heard about is to save out the files as raster-based images, jpgs, pngs, or psds. Group them by body part, heads in one folder, arms in another, and so forth. Bring into AE by importing as footage rather than separate files or comps. The advantage is supposed to be that you can quickly replace body parts by using time remapping. So, for example if you wanted to animate a mouth talking, you import all the mouth shapes into a single footage file and swap mouths by just scrubbing the time remap value and setting a hold keyframe on the mouth shape you need. This cleans up your timeline and makes the need for multiple parts unnecessary.

Return to posts index

<< PREVIOUS   •   VIEW ALL   •   PRINT   •   NEXT >>
© 2016 All Rights Reserved