In my current project, I'm using trapcode particular to generate particles and I applied a camera depth of field with the intention of focusing nearby particles and make far particles out of focus.
The problem is, I want the front most particles to be in-focus the the furthest being out of focus. I tried playing around with the Focus Distance and but I can never get the front particles to be unblurred. Here's an example of what it looks like:
Is there another method I can do to attain the effect that I want?
Check the aperture settings it determines what range is in foucus and what range is not in focus, distance settings only move the "aperture focus range" around so if its too thin or too thick it can give undesired results.