I'm creating a blueprint animation to show the various heat loss and how to combat it with the proper insulation. So I have the outline of a house that I made and as of now it zooms in on the attic and it shows air arrows and how they enter the attic. I then used Particular to show Blown celulose insulation. I have it set to bounce so that it lays on the attic floor and I also froze it by key framing the Physics Time Factor.
Now when I try to move the camera down to view another floor the particle system tracks with it. The particles stay in the same position and the camera only seems to move the house and other solid objects.
I've tried lots of things and nothing seems to effect it.
-------------- if its a 2D animation and you want to get on ( rather than solve the technical issue ) suggest an edit .... ie take a still of the loft insulation before the camera moves / track it / and patch it on - this will work for some designs but not others.......