• | Ray-traced 3D Visible In Fast Draft Only
on Mar 14, 2013 at 3:28:12 pm |
Hey everyone,
I finally got past the shader error/driver nightmare only to have this problem arise. I have done all of the current updates, running Quadro 4000 on a Mac Pro 10.6.8, GPU enabled. In any mode other than Fast Draft I get only the bounding box. Any ideas?
Thanks
• | Re: Ray-traced 3D Visible In Fast Draft Only on Mar 14, 2013 at 6:24:44 pm |
Could you share your Preferences > Previews > GPU Information...?
Also do you have any lights in your composition? What kind of layer are you testing with?
Darby Edelen
• | Re: Ray-traced 3D Visible In Fast Draft Only on Mar 14, 2013 at 6:51:16 pm |
Sure,
Fast Draft: Available
Texture Memory: 225.00 MB
Ray-tracing: GPU
OpenGL
Vendor: ATI Technologies Inc.
Device: ATI Radeon HD 4870 OpenGL Engine
Version: 2.1 ATI-1.6.36
Total Memory: 512.00 MB
Shader Model: -
CUDA
Driver Version: 5.0
Devices: 1 (Quadro 4000)
Current Usable Memory: 1.80 GB (at application launch)
Maximum Usable Memory: 2.00 GB
I have tried both point and spotlights and I get the same results on both shape layers and text.
• | Re: Ray-traced 3D Visible In Fast Draft Only on Mar 16, 2013 at 8:05:58 pm |
I'm not familiar with combined ATI + NVIDIA setups. Everything that AE is reporting looks ok though. I'm afraid I don't have any other ideas. Do regular 3D solid layers show up?
Darby Edelen
• | Re: Ray-traced 3D Visible In Fast Draft Only on Mar 18, 2013 at 2:23:43 pm |
No type of 3D layer shows as it should. CPU mode is fine. I'm wondering if it has something to do with all the various drivers I've been trying. Thanks for your help.