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Import illustrator to autodesk 3ds max then to AE

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Alex MurrayImport illustrator to autodesk 3ds max then to AE
by on Feb 23, 2013 at 5:18:54 pm

Hi guys so this is going to be a long one!
I have something i have created in Illustrator and i was wondering how would I get it into 3DS max to animate and make it explode into small glass looking fragments, Then to import it to AE using VC element 3d and use it in the scene.

How can I do this? Is there a faster way ?

Many Thanks
Alex


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Joseph W. BourkeRe: Import illustrator to autodesk 3ds max then to AE
by on Feb 23, 2013 at 8:52:45 pm

Hi Alex -

I do this all the time...to get stuff from Illustrator to Max (I use Max 2011 - so if you've got a newer version, the process may have changed) you have to save it in an old Illustrator format. Just save the file as an Illustrator 8 or older version. Then the .ai file will import to Max properly (a good idea is to enlarge the file about 1000 percent once the splines come into Max - it brings it in extremely small).

Do your extrusions or whatever you want to do in Max - then do the shatter effect (there's a good tutorial on shattering the model on the VC website). Most of what you need to know is here:

http://www.videocopilot.net/help/element/

In the advanced stuff. And then the procedure on doing the actual shatter is also in the Element 3D tutorials. The key to getting the shattered .obj file to work right is in the prepping and exporting from Max.

Joe Bourke
Owner/Creative Director
Bourke Media
http://www.bourkemedia.com


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Alex MurrayRe: Import illustrator to autodesk 3ds max then to AE
by on Feb 23, 2013 at 10:42:25 pm

Thanks thats really helpfull.
Can i export it from illustrator (theres 2 pieces to it) and keep the same colours in it?


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Alex MurrayRe: Import illustrator to autodesk 3ds max then to AE
by on Feb 23, 2013 at 10:51:47 pm

when I import it , it does this.


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Joseph W. BourkeRe: Import illustrator to autodesk 3ds max then to AE
by on Feb 24, 2013 at 2:11:03 am

Did you save it in Illustrator as the old version (Illustrator 8, or older)?

To get two different texture maps in Element, you have to break the model apart in Max, apply two different materials to the pieces you want different texture maps, then recombine them. Then when you open them in Element, you'll have two different choices for texture maps.

Joe Bourke
Owner/Creative Director
Bourke Media
http://www.bourkemedia.com


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Alex MurrayRe: Import illustrator to autodesk 3ds max then to AE
by on Feb 24, 2013 at 12:00:22 pm

Yeah I saved it as an illustrator 8 file.


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Joseph W. BourkeRe: Import illustrator to autodesk 3ds max then to AE
by on Feb 24, 2013 at 8:30:22 pm

There are only a couple of other options I know of when importing the file to Max - you can either import it as separate elements or as one piece. I'd try both...

Joe Bourke
Owner/Creative Director
Bourke Media
http://www.bourkemedia.com


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