Just wondering if anyone else has come across this issue with CS6?
Every time my RAM preview completes (and would otherwise be ready for viewing) it fails, and acts as if I never hit the RAM preview button in the first place. It always, without fail, completes the entire rendering process (ie. the green bar always reaches the end of the comp) and then crashes.
Its becoming quite frustrating, because unless I catch it a few frames before the green bar reaches the end of the comp I have to start the rendering process all over again. If I do catch it prior to this I am able to hit play and watch the 99% of the comp that it has previewed.
I am working on mac osx 10.8, with a pretty hefty 32gig of RAM - so I wouldn't have thought it was a memory issue.
Perhaps there's a really obvious setting i've managed to overlook?