I hope you can help with a little puppet problem I have.
I'm trying to create a rope between two moving objects that will just squash and stretch around them as the objects move.
So far my set up is to attach a null to each of my moving objects and link each of these nulls to their respective puppet pins.
My problem is, when I hook up the nulls, the rope image just stretches off all over the place.
I've tried using both a small image (well, pre-comp) for the rope and a full size pre-comp but both seem to have the same issues. However, I noticed that when I put the pins in the comp size pre-comp, the mesh still seemed to be working on the smaller image.
anyone got any ideas?
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