Creating highly specialised effects that can be rendered by client at edit time using only render-node mode.
by Dan Shirley on Dec 2, 2012 at 8:20:06 pm
I work as an Avid editor who also specialises in graphics. I do quite a lot of work setting up the house styles of tv series, but using Avid i'm often unable to create truly customisable graphics styles.
To clarify. I'm working at the moment creating some stylised maps for a traffic police type tv show. Each show will probably have 4 to 8 stories each requiring a map. This is too much for me to take on, and it'd cost the client way too much to employ me for that amount of time.
In After Effects i've built a prototype that i'm pretty happy with.
I've used TileMill to make a pretty nice maps, very large sized, maps of an area, stuck it on a 3d layer in after effects, tilted the camera a bit and piled on the depth of field effects and panned the map using the translate setting on the layer. (there's a lot more, but this is effectively the composition).
The trouble is, in the offline edit or even the online edit they don't have after effects, and it's quite fiddly (beyond most editors, especially online editors) to rebuild my map each time, creating a different camera move and rendering out a bespoke map.
So, my current task is converting my AE map composition into an Avid sequence - it'll never, ever look as good, and I really know Avid inside out - and maintaining the look of the AE original.
So what i'm really asking is this. Is there a way to stick a map - the aforementioned oversized image, and a vector path - for the camera move - into a folder, and get After effects to render the map composition in render-node mode, bypassing the need for my clients to buy a license of AE simply to render work that I in effect have already done.
I don't need a full walkthrough, but i'm asking if you think it might be possible?