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Replacing Tracking Markers With Skin

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Evan Robinson
Replacing Tracking Markers With Skin
on Nov 30, 2012 at 12:16:53 am


I am doing this video for someone, and it was not shot correctly, and I am having trouble. As you can see in the picture, I need to add a lion to the hand. Way to many tracking markters were added, and not even in the right place. What I did, was track the points, and apply them to puppet pin data on the lion. I had to use mocha to track where there were no tracking markers. I was only planning on replacing the markers that were underneath the lion, but since there are so many, I don't know what to do. I need to replace them with skin. I do have the same shot with out markers, so i have extra skin. Is this possible to do, or should I ask him to reshoot this shot?


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Roland R. Kahlenberg
Re: Replacing Tracking Markers With Skin
on Nov 30, 2012 at 5:11:30 am

First option is to try and track the clean version - there could be sufficient detail there for the tracking engine to work with.

Second option is to stabilize both the clean and current versions. Then clone from the clean version.


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Vishesh Arora
Re: Replacing Tracking Markers With Skin
on Nov 30, 2012 at 7:43:21 am


If you have exactly the same shot with no track points then have a look at this tutorial on how to use Difference Matte:

Vishesh Arora
3D and Motion Graphics Artist
Films Rajendra


Demo Reel(3D):

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