Mostly, I'm speaking of when the stroke winds around the car. Initially, I would have thought this would be done with Trapcode 3D Stroke. I can get something that looks similar, but I don't know how they got the lighting/shading correct on the stroke. When you apply a light to the 3D Stroke layer, it doesn't discriminate between a part of the stroke that's deeper in Z space versus one that's closer.
Any advice about how to create this properly lit stroke using 3D Stroke or any other way would be much appreciated.
------- I'd even go one further -- I reckon import key stills into PS and artwork the strips there - of if you are an illustartor guy sort it there ..... ( without the spaces where it goes behind cars etc ) --- this way you have total control over shading to artisticly match shot --- and then comp it in AE.
The bands in the Nissan job dont seem to obey the camera or any kind of way or have any 3d parallax so it could well be thats how they were done ....