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Triangles generated?

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Allen joaquinTriangles generated?
by on Jun 14, 2012 at 10:03:09 am

Could it be Pixel polly? Or CC Particle world? or Particular with a particle layer? I can't find a way to make it basicly the most difficult would be to make it generate the particle's that way. Making the triangles would be easy just by having a particle layer in Particular but what settings could i use to generate the particles like that? Not too many and sitting still well you'll get the idea better after watching it here:








It might be difficult to see but it's just simple triangle like shapes.!


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Walter SoykaRe: Triangles generated?
by on Jun 14, 2012 at 2:18:52 pm

I can barely see the triangles in that super-short clip, and I don't have a good sense at all of what they're doing.

I think Particular will offer you the most control, but can you describe the effect you're looking to achieve?

Walter Soyka
Principal & Designer at Keen Live
Motion Graphics, Widescreen Events, Presentation Design, and Consulting
RenderBreak Blog - What I'm thinking when my workstation's thinking
Creative Cow Forum Host: Live & Stage Events


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Allen joaquinRe: Triangles generated?
by on Jun 14, 2012 at 2:57:32 pm

Right let's put it this way.

I want different triangles(Not too many) fading in and out like in the short example. randomly a bit far from each other.

I could do this by hand just by keyframing it but i'd like the effect to be happening all the time,

And i thought i could do such a think by using particular and a texture map with some pre made triangles in different colors etc.

But i just can't figure out how to randomly make them appear and fade in and out.

just that. Thank you so much for your time.


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Walter SoykaRe: Triangles generated?
by on Jun 14, 2012 at 3:03:35 pm

[Allen joaquin] "But i just can't figure out how to randomly make them appear and fade in and out."

Ok, now I understand.

Use a sphere or box emitter instead of a point emitter, and make it nice and large. This will allow your particles to appear across the screen instead of emitting from a single point in space.

For the particles themselves, adjust the Opacity over Life setting, and choose the graph that smoothly ramps up then back down (or draw your own).

Walter Soyka
Principal & Designer at Keen Live
Motion Graphics, Widescreen Events, Presentation Design, and Consulting
RenderBreak Blog - What I'm thinking when my workstation's thinking
Creative Cow Forum Host: Live & Stage Events


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Allen joaquinRe: Triangles generated?
by on Jun 14, 2012 at 5:59:29 pm

Is there any way to make them Static? i mean. not moving just moving the opacity... : S cause they move outwards like sort of exploding i tryed messing with that yet they still move >_>


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Walter SoykaRe: Triangles generated?
by on Jun 15, 2012 at 1:13:11 am

Turn the velocity down to 0.

Walter Soyka
Principal & Designer at Keen Live
Motion Graphics, Widescreen Events, Presentation Design, and Consulting
RenderBreak Blog - What I'm thinking when my workstation's thinking
Creative Cow Forum Host: Live & Stage Events


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