Re: Non-random wiggle by Walter Soyka on Jun 9, 2012 at 11:01:38 am
Instead of using wiggle(), you can use Math.sin() or Math.cos() to generate sine or cosine waves.
You could also create one set of keyframes, then use LoopOut("cycle").
Principal & Designer at Keen Live
Motion Graphics, Widescreen Events, Presentation Design, and Consulting RenderBreak Blog - What I'm thinking when my workstation's thinking
Creative Cow Forum Host: Live & Stage Events