AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards!
by Teddy Gage on May 26, 2012 at 7:12:58 pm
Hey guys trying to get some data on fastest graphics cards for AE - I came up with a benchmarking project that stresses the GPU to 100% and already got surprising results:
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by John Cuevas on May 27, 2012 at 2:17:56 am
As I'm deciding on my new system(and video card) I'd be very interested in seeing the results.
Johnny Cuevas, Editor
Thinkck.com
"I have not failed 700 times. I have succeeded in proving that those 700 ways will not work. When I have eliminated the ways that will not work, I will find the way that will work."
---THOMAS EDISON on inventing the light bulb.
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Juan Salvo on May 27, 2012 at 6:34:44 am
We've seen the same results in Resolve, where the 580 is on par or slightly ahead with regards to CUDA processing. It has to do with a shift to a software task processor in the Kepler systems. The 690 may out perform the 580. But ofcourse so would the 590.
Hopefully the Kepler based Quadros will have a hardware task controller and improved CUDA performance.
Online Editor | Colorist | Post Super | VFX Artist | BD Author
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Erik Mickelson on May 30, 2012 at 5:12:10 pm
Nope, not happening on my mac.
I stopped the render after 15 minutes. Time remaining was over 7 hours. Obviously there is zero Open CL support(cannot select GPU option). Specs are in my sig.
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Mathew Lear on Jun 8, 2012 at 8:26:01 am
Quadros are definitely worth the money if your working in a engineering environment with multiple workstations and need support from nvidia.... But for home users and single user environments then geforce works just fine and in most cases better.....
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by John Macedo on Jul 3, 2012 at 1:30:20 am
Ben,
These are VERY telling scores you've recorded here... and here's another to spin your head.
I am running an Intel i7 920 @ 4.2GHz (52deg C w/ Coolmaster V8 fan)
with 12Gb of tripple-channel ram at PC16000 speed.
I was doing a project in Adobe Premiere Pro and noticed the rendering was TERRIBLE and this with a GTX580.
I remember this exact computer being faster, only 8 months prior, when I had my GTX295 in it.
Guess what? Using the Mercury Hack... Sure enough, the GTX295 was BLAZINGLY faster, I could bring up apps in the background, surf and more while I rendered.
There's something to be said for Dual-GPU and DEFINITELY something for having a memory-interface width of 896-bit. CUDA scores are only 480 and I am SO tempted to get a GTX690 because of the high scores it boasts... but after reading your article, I think I'll wait!
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Mark DeHerrera on Jun 11, 2012 at 6:29:51 pm
Question about your test machine. Did it use pci 3.0? Because i imagine that may give an edge to the 680 under those circumstances sicne the 680 supports 3.0 and the 580 does not. However, if it was PCI 2.o then this is still a valid benchmark for those with 2.0 slots on their motherboard.
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Eric Bowman on Jun 25, 2012 at 5:20:25 am
Thanks for doing the benchmark guys. I only wish I would have waited to buy my ATI 5870.
SO this doesn't help much, but here's what you guys can expect with a 4,1 model Mac Pro with the following specs:
- 2.4Ghz 8 core Xeon (2009?)
- ATI Radeon HD 5870 (1GB Ram)
- 24GB Ram
- Rendering to a Hitachi 2TB 7200RPM SATA drive
GRAND TOTAL RENDER TIME! 5hours and 45minutes. Ugh. That was using the BGRenderer plugin too.
I just bought the 5870 for Maya and I'm on 10.6.8. Guess it's time to get a MacVidCards nVidia GTX 570 and Lion. Wondering if it would be better to wait until Mountain Lion ships?
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Geoff Saville on Jul 30, 2012 at 12:02:07 pm
Hi All,
I've been looking for a way for AE CS6 to pick up my GTX590 on this one, then I finally realised it's just a matter of adding it to the supported cards list within the install directory.
I ran the benchmark and ended up with 4min30sec. I'm on PC, I'm nit sure if this was a MAC only experiment.
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Rob Bach on Nov 18, 2012 at 3:48:15 pm
I got the same time with same basic system MSI GTX 660Ti, i7 3770, ASRock Z77E, 16G RAM (8min) but when I rendered again..same AVI render I got a 5min 40second time..? Overclocking should get better times as seen below.
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by antonio alucema on Nov 7, 2012 at 7:09:51 pm
I just upgraded my 64-bit windows 7 workstation from a Quadro FX 580 to a GTX 680 and im having some serious anti-aliasing issues in After Effects with things such as Trapcode MIR, and Element 3D... everything seems really jagged and almost no anti-aliasing at all. I've updated to CS6 11.0.1 and tried to change the 680's anti-aliasing settings but nothing seems to fix the issue... anyone else had this problem? any ideas?
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Thanos Kagkalos on Feb 6, 2013 at 8:40:18 pm
How is that possible i do 7:07 on i7 3930k @ 3.5 / 32 gb ram / GTX 680 phantom 4gb / ssd intel 330
Isnt that a bit slow? i also noticed when i was working 3ds max my gpu based rendering was like 1 minute less than what i was reading in forums... What i ve possibly done wrong here? thanx
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Teddy Gage on Apr 21, 2013 at 7:59:59 pm
I find that render time extremely hard to believe from a 6xx series card, unless it is watercooled. Make sure your cache was cleared (if the frame are already on disc it will be 10x faster)
If confirmed, I will add it to the spreadsheet thanks
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by evan fotis on Dec 25, 2012 at 11:53:49 am
Got a lame 16m, 21s...
Win7x64, i7 350, 24GB Ram, Gigabyte GTX 460 1Gb used, rendered to a 2x1TB Raid 0 drive.
Time to upgrate GPU...
Which card would you suggest around $300?
Found the EVGA 660 Ti 3GB but read it does not support 4 monitors.
(Currently I have 2 cards installed to get 4 displays, but since both PS and AE performance is downgraded with dual cards I would prefer a single one that supports 4 displays)
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Matt Buckley on Jan 15, 2013 at 10:19:44 pm
Perfect time to find this thread. I have two video cards on hand and tried them both.
Common:
AMD Phenom II X4 965 Black Edition OC'd to 3.9ghz
8GB DDR3 RAM
Windows 8 64-bit
First video card:
GeForce GTX 560 Ti (Fermi) 2GB 256-bit GDDR5
core clock 880MHz
384 CUDA cores
AVI render time: 9 min 55 sec
Second video card:
GeForce GTX 650 Ti 2GB 128-bit GDDR5
core clock 1071MHz
768 CUDA cores
AVI render time: 4 min 14 sec
Interesting find. Across the board with game performance, the 256-bit memory in the GTX 560 Ti sports a noticeable performance improvement over the GTX 650 Ti with only 128-bit memory. But when it came to rendering this project (as AVI), the newer card was twice as fast. Maybe it does have a lot to do with the CUDA cores in this case.
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Eddie Pratt on Feb 16, 2013 at 11:48:41 pm
5 mins 48 seconds
Mac Pro 4,1 Early 2009 - Dual 2.26GHz
24GB RAM
Lion 10.8.2
Single GTX 570 2.5GB VRAM - GPU 895MHz overclocked - Point of View (POV) TNT
In general I'm finding the performance of my machine on After Effects 6 better with just 1 graphics card (GTX 570) rather than adding the GT120 to use as a GUI card. This configuration works fine in Davinci Resolve lite too.
Outside this benchmark I've also noticed that the GPU is not used in lots of different situations whilst the CPU is heavily loaded i.e. when not using the Ray-traced 3D renderer. It seems like there must be a more efficient way of offloading CPU onto GPU when it's sitting there idly with practically no usage while the CPU struggles on!
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Roberto Tafuro on Apr 13, 2013 at 10:50:07 am
Intel i7 980x
GTX Asus 680 4GB
12 GB ram
First try 7min
Second try 18 sec...
Just to say that there are a lot of things that makes a render faster.
If you run a ram preview for ex it takes on my machine 4 minutes and the rendering takes 18 seconds after the ram preview.
If you lock the preview with the Caps the rendering is made in 5 minutes the first time. If i disable the Nod32 the rendering is done in 4 minutes too...
Funny esxperiments :)
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Cesar Siena on May 11, 2013 at 8:14:31 pm
Hi, I wonder how did make your Ae CS6 recognize the GTX 675MX card. Could you explain your steps, please? I work on PC's win8 and latest versions of Ae 11.0.2 and NVIDIA driver, but nothing's happening. Ae isn't able to recognize it as a compatible video board. Could you give me some hint? Thank you!
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Teddy Gage on Apr 21, 2013 at 7:29:46 pm
This is very interesting. Been very curious about the Titan's performance in AE
So basically, the titan seems to brute-force its way through to times that can compete (although not outlass) a speedy 580 setup, despite having less than optimal CUDA performance like the rest of the 6xx kepler series.
However it seems it may be software-limited performance, given that it's basically just a consumer version of the k20 used in the tesla.
What I'm curious about is viewport performance in maya, and whether it can outperform the radeon 7970...
Hope these results are informative and thanks to everyone who has posted their info so far. If I didn't include your results I only used one system per GPU unless the results were radically different (ie amd vs intel).
I would love to get more quadro and tesla results if possible to add to the list. Thanks!
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Teddy Gage on May 23, 2013 at 5:14:12 pm
Just because I was curious, with double-precision on, the benchmark renders slower. Just tried it. not by much, maybe 5-10%? Honestly I have no idea what double-precision is useful for. Anyone can fill me in?
I was also wondering whether it was possible to edit a preferences file allowing AE to use more available VRAM. I understand limiting cards with less memory, but I'm only getting 4.5 GB of usable VRAM with the titan in AE. Granted, that is a lot but it would be great to get another GB and I doubt the OS needs more than 500 mb of overhead.
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Alex Barrios on May 24, 2013 at 3:17:43 am
Components:
All stock no OC
Motherboard: ASUS Rampage 4
PS: Corsair 1200
CPU: intel 3960x
Ram: Corsair Dominator GT 32GB
HD: Corsair GT solid state 240GB
Graphic card: 2 EVGA GTX 590- with old driver 301.42WHQL
i will try and post results with new Nvidia 320.18 driver
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Ian Mapleson on Jun 11, 2013 at 9:53:49 pm
Using one to three GTX 580 1.5GB cards, all set to 800/2010/1600 core/RAM/shader
(these cards will run at over 900 no problem, but not on this mbd, there isn't
enough room for proper cooling):
3x 580/800: 2 mins 55 secs
2x 580/800: 3 mins 31 secs
1x 580/800: 5 mins 36 secs
System:
ASUS Maxiumus IV Extreme
i7 2700K @ 5.0GHz
Thermalright Venomous-X with 2x Coolermaster Blademaster fans
32GB DDR3/2133 CL9 (GSkill TridentX 2400 4x8GB kit)
1kW Thermaltake Toughpower PSU
I'll test with 4x 580 later, using two other motherboards with different
CPUs: ASUS P9X79 WS + 3930K, and an ASUS P7P55 WS Supercomputer + i7 870.
I'll also be testing with one to four GTX 460s, and retesting with 3x 580
using a different board which will permit better cooling and thus the cores
increased to about 900 or so (Asrock X58 Extreme6 with a XEON X5570).
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Teddy Gage on Jun 11, 2013 at 10:27:40 pm
You're insane! Nice results on the 3x gtx 580, that's the fastest render recorded so far. but I'm surprised to see the gains offered by a third card are pretty modest. Although if it comes to rendering long projects it could be handy, I think 2x GTX 580 SLI is best price point to performance ratio.
Total cost: 530.40 UKP. Reasonably good value I reckon; a little more
than half the cost of a Titan yet quite a bit quicker even with just
3 cards. Power consumption probably sucks of course (not checked yet),
but then that's the tradeoff between cheaper multi-old-used vs. fewer
expensive new. However, I only bought these for AE/CUDA research and
general 3D benchmarking, so power consumption doesn't really matter atm.
I also won a 3GB GTX 580 which I'll be sending to someone to upgrade
the AE system I built for them back in Feb (see this thread).
> ... Nice results on the 3x gtx 580, ...
Thanks!!
> ... that's the fastest render recorded so far. ...
It is? I'm surprised. Nobody here with two Titans? That ought to
beat three 580s. Speaking of multiple Titans, have a look at this:
Anyone know what kind of systems they're using which can hold that
many GPUs? Or are they using water cooling so as to only use single
slots? Either way, talk about OTT...
> ... but I'm surprised to see the gains offered by a third card
> are pretty modest. ...
Doesn't surprise me TBH, I've seen this effect before. Of course one
shouldn't expect it to be more than a 3rd better anyway, but just like
going from 2-way to 3-way SLI, the gains are often less due to the extra
overhead processing required. Indeed, for some types of render in AE
(those involving a lot of particles, or scenes that are not so optimally
constructed), it's possible for one GPU to render faster than 2+ GPUs
(bad GPU thrashing occurs).
Games show similar effects - unless the drivers have game-specific
optimisations, often 3-way SLI can be slower or more erratic than 2-way,
and even when 3-way does work ok if one then jumps to 4-way SLI the effect
can be abysmal. Experimenting with the different SLI rendering modes then
becomes necessary, which is a pain. At least rendering in AE doesn't need
SLI mode to be active. Similar effects plague the use of CF for games.
> ... Although if it comes to rendering long projects it could be handy, ...
That's true, on a long render the speedup will be significant; useful for
looming deadlines, etc. 8)
Since a system can't really be used while a render is in progress, I
reckon the optimal setup would be one system designed for strong
interactive performance (single Titan or whatever), plus a separate
system with as many powerful GPUs as possible, eg. Asrock X79 Extreme11
with seven water-cooled 1-slot 3GB 580s (or Titans) would be good, but
not cheap. :D
Of course that doesn't help CPU-limited tasks like Classic3D render.
Stepping up from a well oc'd 3930K is tricky; multi-socket is costly,
while a compatible 8-core XEON for a 1-socket board has a much lower
base clock and thus less oc potential (3930K is probably faster overall).
Hmm, anyone know of a good quad-socket board? I doubt those offer much
in the way of oc'ing functionality though.
> ... I think 2x GTX 580 SLI is best price point to performance ratio.
Note that SLI mode is not necessary for AE. I tested using two GTX 280s
using a different scene (takes about 5.5 mins), render time was only
0.004% different for SLI vs. no-SLI.
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Ian Mapleson on Jun 14, 2013 at 2:01:39 pm
That doesn't sound right - 78s with a single 680?? An earlier
post gave more like 7 mins for one 680 card. 78s is like 2X
faster than a Titan.
Can you post more details of your system please? Perhaps a
screenshot from GPU Shark? Or a CPU-Z submission? If you're
somehow getting magic speed from a 680, I'm sure others would
love to know how.
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Ian Mapleson on Jun 14, 2013 at 4:17:21 pm
Check the title of the thread - it's GPU accelerated results
that people are expecting to be posted here, ie. a CUDA test.
Classic3D uses the main CPU.
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Ian Mapleson on Jun 15, 2013 at 10:48:35 am
You've already posted the GPU result? I think that just
highlights my point even more. :D Posting a Classic3D
time aswell is just going to confuse people. Kinda
meaningless too since it doesn't result in the same output.
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Ian Mapleson on Jun 17, 2013 at 2:27:15 pm
What do you mean slow? Instead of using Classic3D (which
does not produce a comparable result anyway), switch the
processing to CPU-only and see how long it takes - then
you'll see slow. :D
Remember this is supposed to be a GPU test. I don't see
the relevance of discussing Classic3D results.
NOTE: in time, it's likely your image links will no longer
work. I recommend including text in your post to summarise
the processing times. Don't rely on image inclusions.
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Ian Mapleson on Jun 17, 2013 at 5:38:48 pm
Paul, don't worry, that's perfectly normal for a couple of Quadro 4000s.
Testing one Quadro 4000 with my 5GHz 2700K gave 17 mins 53 secs, but this
dropped to only 8 mins 35s with the addition of just one GTX 460. Quadro
cards are much faster than gamer cards for most pro apps (Ensight being
the exception) because of optimised drivers, etc., but they don't have
that many cores for CUDA.
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Teddy Gage on Jun 17, 2013 at 5:54:37 pm
Ian, Quadro cards are not faster than consumer gaming cards. In fact many are more or less the exact same hardware as much older gaming cards. I think these benchmarks, being a raw test of computing power, prove this.
What you are paying for in the quadro cards is:
- better drivers
- greater viewport accuracy
- better binned chips. ie. the quadros are tested much more rigorously for faults
- they typically run cooler, have smaller form factors and draw less power
- 24/7 customer support
but they are definitely not "faster".
IMO the GTX Titan is actually the sweet spot between CUDA performance, viewport accuracy, raw processing power and gaming performance. If you can find one, the GTX 580 is also a great deal. People believe they are faster because they have paid thousands of dollars for the quadro name.
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Ian Mapleson on Jun 17, 2013 at 6:27:59 pm
Teddy Gage writes:
> Ian, Quadro cards are not faster than consumer gaming cards. ...
Nope, that's wrong. Whether it's the hw or the drivers,
simple fact is performance for most pro apps is by far
and a way much quicker with a Quadro. Otherwise, care
to explain my Viewperf results?
> In fact many are more or less the exact same hardware
> as much older gaming cards. I think these benchmarks,
> being a raw test of computing power, prove this.
Not necessarily much older, they just have a lot fewer
cores (deliberately so).
> What you are paying for in the quadro cards is:
>
> - better drivers
Exactly, and optimised drivers too, which leads to
better performance for pro apps, because games use functions
which pro apps don't need at all, and vice versa. The sw
optimisations are criticial. For similar reasons, Quadro
cards are terrible for gaming.
> but they are definitely not "faster".
My results prove otherwise. I've seen this argument rage
so much on different forums, but the numbers don't lie.
> IMO the GTX Titan is actually the sweet spot between CUDA
Titan is dreadfully overpriced and deliberately crippled,
just like the 780. Both cards could easily be massively
faster than they are, if given a quicker mem bus (512bit),
but NVIDIA won't do that because they know it would eat into
Tesla sales.
> ... If you can find one, the GTX 580 is also a great deal.
See my earlier post, I have four. :D
> ... People believe they are faster because they have
> paid thousands of dollars for the quadro name.
:D
One of my Quadro 600s only cost me 25 UKP. It's 50% faster
than a GTX 580 for Catia/Lightwave, about the same for Maya,
more than 2X faster for SW, 4X faster for SNX, 5X faster for
ProE (which is CPU-bound anyway), and 14X faster for TCVis.
A quadro 4K leaves the 580 in the dust.
Ensight is the exception. Gamer cards do well for this in
raw performance terms.
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Teddy Gage on Jun 17, 2013 at 9:20:18 pm
AE being, of course, another exception.
I did some research of my own, and I don't usually say this, but I think you are right. Although it really depends on a) what your definition of "faster" is and b) what you're using the card for. I wasn't aware of the massive difference in viewport performance for maya etc. Now whether that built into the drivers or is a factor of unlocked hardware is hard to tell. I would favor an answer in software. But I would disagree about the Titan being overpriced. It is really an amazing card. Especially once you've seen what it can do on multi-monitor 2k openGL performance, while running cool, not requiring SLI, having 6GB RAM and using fewer watts. Add to this the ability to enable double precision floating point calculation. I honestly believe GPU rendering is the future, and this card can compete and outperform a $3000 "pro" equivalent on that front, so I think it is a great value. Just maybe not to your average gamer who just wants to run the latest call of duty.
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Ian Mapleson on Jun 17, 2013 at 10:45:34 pm
Teddy Gage writes:
> AE being, of course, another exception.
I assume you mean from a performance perspective, yes; presumably such users would
still benefit from the other differences you mentioned.
> ... Although it really depends on a) what your definition of "faster" is ...
The results are pretty clear for the Viewperf tests.
However, Viewperf can indeed be misleading and should be used with care. For
example, those tests do not take into account situations where some kind of
host processing is required which is unrelated to the 3D rendering pipeline
in any direct sense. I recall an oil rig database which, for every frame in a real
time vis sim, the database info had to be converted into Performer for rendering.
This required a lot of preprocessing (8 CPUs working together). Likewise, as I'm
sure you know, AE can gobble huge amounts of RAM, whereas Viewperf 11.0 only needs
8GB to run ok.
But as a basic 3D comparison in those apps where RAM/CPU is less critical, the
differences can be enormous. The ProE, TCVis and SNX results are particularly stark.
> ... I wasn't aware of the massive difference in viewport performance for maya etc. ...
Maya seems to be an inbetween case. I've not checked for a while, but I bet the
situation I found many years ago is still the case, ie. if one examines the individual
test results that make up the SPEC Maya suite, gamer cards will be good at some things,
but bad at others, the combination of which evens out the final average. Alas it's still
not enough for a gamer card to outpace a Quadro, just look at how a GTX 580 compares
against a Quadro 4000.
What I was told long ago is that the Quadro drivers provide strength for functions such
as antialiased lines (not needed in games), while gamer drivers are strong for other
things such as 2-sided textures (generally not used in pro apps). Lots of new features
since then, but I expect similar things still apply.
> Now whether that built into the drivers or is a factor of unlocked hardware is
> hard to tell. I would favor an answer in software. ...
Probably both.
> But I would disagree about the Titan being overpriced. It is really an amazing
It's fast, but it's not sufficiently faster than a 780 to warrant the price
difference IMO, and the 64bit fp lockout on the 780 is deliberate (I view this
as the 780 not having something it should have, rather than Titan having something
it normally wouldn't). Likewise, the use of a narrow bus in all these recent cards
means the cores cannot be fed fast enough to fully exploit them, hence the bizarre
differences in CUDA performance vs. a 580 which has massively fewer cores:
Or to put it another way, with respect to AE, how is it possible for two 580s to
be so much quicker for your test than a single Titan? It's all about the mem bw.
NVIDIA could have made Titan a massively quicker card by using a wider bus, but
as I say that would harm Tesla/Quadro sales. My own results are quickly leading me to
the conclusion that overall accelerated GPU performance in AE is all about balanced
aggregate bandwidth per CUDA core, though it's also scene-dependent.
> ... Especially once you've seen what it can do on multi-monitor 2k openGL performance, ...
On that front you're absolutely right. :D
In the same way though, why is there no 6GB 780? As a gamer card it's often little
slower than a Titan, eg.:
Likewise, why does the 770 only have 2GB RAM? (though there's a Gigabyte with 4GB)
NVIDIA is being very careful how it positions these products, so it won't harm its
pro card sales too much. It's akin to Intel making the 2500K far too good for oc'ing
(took me less than 3 minutes to get mine to 4.8GHz stable); those with that chip see
no reason to upgrade, so Intel used a garbage TIM with IB so it would run a lot hotter
(replace the TIM and temps can drop by up to 30C). If NVIDIA released a card like the
780 with a 512bit bus (etc.), it would be a price/performance CUDA killer, in which
case bye bye lots of Tesla/Quadro sales. The only things that hold this back in other
areas are ECC RAM and issues such as the restricted GPU to host return path in gamer
cards for CUDA.
I know someone who does a lot of CUDA programming for financial transaction processing;
he's explained many of these issues to me in recent months.
> ... Add to this the ability to enable double precision floating point calculation. ...
Indeed, but I guess my viewpoint tends to approach this from the other direction; most
will regard it as 'good' that the Titan has this feature, and I agree, but my immediate
reaction is it's bad that other cards don't have it when clearly they could have,
ie. the lockout is deliberate. The potential is there, but not permitted.
> I honestly believe GPU rendering is the future, and this card can compete and outperform
> a $3000 "pro" equivalent on that front, so I think it is a great value. ...
Definitely agree there, when it comes to GPU acceleration these cards are great, though
it's a pity NVIDIA ignores other aspects of the design which mean their cards continue to
badly trail AMD in some areas, and again show the strength of the older 580:
Imagine if NVIDIA simply activated the 64bit 1/3rd option on the 770/780. But they won't.
> Just maybe not to your average gamer who just wants to run the latest call of duty.
As it happens though you're actually right again there, because the Titan's big
RAM means in many cases it's a better option for multi-screen gaming at high
resolutions, ie. the scaling with Titan SLI works far better than two 690s or
multiple 7970s, etc. If one could get a 780 with 6GB RAM though, that would be
more sensible than Titan given its enormously lower price.
What AMD doesn't have is a product akin to Tesla. I guess as long as that's the case,
NVIDIA has no need to produce a version of GK110 that really is as good as it can be,
ie. consumer-type RAM setup with restricted return path, but full 64bit activation
and a wide memory bus to fully feed all its cores. Such a card would blow everything
else away for CUDA (it would be at least 2X faster for AE than the current Titan),
but such a card would also be too good - NVIDIA just doesn't need to produce
something like this yet, it'd eat too much into Tesla/Quadro sales.
Personally I think it's sad that SGI's old ethos of gfx product design is gone. Think
back to the days of MaxIMPACT; it was seriously expensive, but when it launched it was
10X faster than anything else available, so it sold like hotcakes because the price
was well worthwhile. Ditto for IR. Their philosophy in those days was, what can we make
with a budget of $10K? Or $50K? Imagine that now: what could NVIDIA build if other
factors (such as harming other areas of their own product range) didn't matter? How much
would you be willing to pay for such a thing? Imagine Titan with a 1024bit bus, even
more RAM, full 64bit activation and no restricted return path - it'd cost more, but not that much more, though they could price it way higher no problem.
Alas it won't happen. Not unless AMD does something unexpected in the pro space which
suddenly pushes available OpenCL performance massively ahead.
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Várbjørnin Í Kavanum on Jun 24, 2013 at 3:31:54 pm
Hey guys. Me and my partner are planning to invest in a new computer for video editing, mostly used for AE, Premiere and also Resolve. We would like to know what you think of our planned system and its components, suggestions, and what you would change/rather use. We are a little unsure of some of the components, mostly the gfx's, which we would hope you could help us out with.
First the system
GFX - 1x EVGA GeForce GTX Titan - 6GB
RAM - Kingston 64GB DDR3 1600MHz (8x8)HyperX
HDD - 2x Intel 520 SSD Series - 240GB
ROM - 1x Lite-On iHBS312 - BR-R & DVD±RW - Black
CPU - 1x Intel Core i7-3930K Sandy Bridge-E
CPU Cooler - Phanteks PH-TC14CS CPU Cooler - Blue
STORAGE - Western Digital WD Green - 3TB 2x
MOBO - ASUS Rampage IV Extreme
PSU - Corsair AX1200i - 1200W PSU
What we are most unsure of, is the gfx choice. Is our Titan choice the best card for pure performance for AE, premiere and resolve?
How does the 690GTX fare against the TITAN? And finally how do the Quadros 4000-6000 compare to the two mentioned geforces?
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Ian Mapleson on Jun 24, 2013 at 6:49:05 pm
Várbjørnin writes:
> Hey guys. Me and my partner are planning to invest in a new computer
> for video editing, mostly used for AE, Premiere and also Resolve. We
What case are you going to use for this build? I recommend something
sizeable with plenty of potential airflow. I used the Coolermaster HAF
932, with the PSU positioned at the top of the case to permit 4 GPUs to
be installed.
> RAM - Kingston 64GB DDR3 1600MHz (8x8)HyperX
Hmm, not what I would choose. GSkill would be better IMO. I've never had
good experiences with Kingston RAM (all too often I found they just would
not run at their rated speed, whereas GSkill and Mushkin had no problems).
Also, given memory bandwidth is useful for AE, two kits capable of 1866
or 2133 would be preferable. I decided to ensure extra stability by getting
kits rated at 2400 so that I could set them at 2133 without worry, though
ironically at the time the 2400 kits were cheaper than 2133 kits.
> CPU - 1x Intel Core i7-3930K Sandy Bridge-E
Make sure you get the C2 stepping. I think the relevant SPEC code is SR0KY.
> CPU Cooler - Phanteks PH-TC14CS CPU Cooler - Blue
Are you going to oc the CPU? If so, then get the Phanteks PH-TC14PE instead.
> STORAGE - Western Digital WD Green - 3TB 2x
Eek! No! Such disks are not designed for professional use, and buying
disks aimed at power saving fanatics is a bit pointless when you're
building a 6-core system with 64GB RAM and a Titan. :D You're just
asking for a disk failure with disks like the Green. At the very least,
get WD Black instead, or the Seagate models that end with NS (more
reliable than consumer AS). I went a step further and managed to obtain
some 2TB Enterprise SATA drives.
> MOBO - ASUS Rampage IV Extreme
That's really a board designed for gamers; its features reflect this.
For long term investment in an AE setup, I would have thought the newer
version of the board I'm using is better, namely the ASUS P9X79 WS-E
(mine is the older ASUS P9X79 WS). See:
The WS-E has a better and more flexible PCIe configuration, and it has
more 6Gbit SATA ports. It also supports XEONs, though that would only be
relevant if Intel bothers to release an 8-core IvyBridge-E at a decent
clock speed later this year (unknown atm); point being, Rampage boards
don't support XEONs.
Both boards have the same overclocking features. The WS-E costs more,
though even the older WS would be more appropriate than a Rampage IMO.
I spent many days examining a wide range of boards for use with AE,
including the Asrock X79 Extreme11 (because it has onboard SAS), but
in the end I felt the WS was the best choice; today it'd be the WS-E.
> PSU - Corsair AX1200i - 1200W PSU
That should be ok to begin with. Do you think you'll ever expand the
system to have four gfx cards for max CUDA performance? 1200W is probably
ok for 2 or 3, but I'd want something a bit better to handle 4, especially
if you plan to oc the CPU.
Looking around, I see that the PSU I bought recently is pretty much the
same price as that Corsair, so why not get a 1475W Thermaltake Toughpower
XT Gold instead? Then you'd have plenty of headroom for the future. See:
Certainly though, to begin with, any PSU at this level will be just fine
for a 3930K and just one GPU. Best to plan ahead though.
> What we are most unsure of, is the gfx choice. Is our Titan choice the
> best card for pure performance for AE, premiere and resolve?
(note that I can't comment on Premiere and Resolve, I'll leave that to
others, but with respect to AE...)
That depends on your performance priorities. For a single card, it'll
certainly give the best performance for any task that only uses the
primary GPU (perhaps others can comment on how this relates to using
Premiere/Resolve because that's beyond my knowledge, I've only been
researching AE), and it means the maximum unused slots for future
expansion. On the other hand, two older GTX 580s would cost less but be
faster for any task that can use multiple GPUs, such as CUDA rendering (a
single Titan would use less power, but take longer to complete a task).
One thing though, Titan does have the option of operating in 64bit mode
for which 1/3rd of the cores are available. By contrast, all the other
cards (including the 780) only provide 1/24th of the cores for 64bit.
I'm not sure yet how this difference might translate into better workflow
or rendering with AE, but certainly for the benchmark discussed on this
page it doesn't seem to help, assuming of course that those with Titans
who have posted here have checked to see if there's a difference between
standard and 64bit mode for running the test. Alas I don't have a Titan
yet for my testing, so I can't say.
Mind you, how realistic is the test used here? It's really the same
general image rendered multiple times. I'm working with someone on a more
complex & varied test, based on real commercial work. The goal is to have
a test suite that consists of a single-frame render (typical for when one
is creating a large billboard poster advert, for example) and then an
animation render test, which tomshardware will use in their CUDA review
tests. Someone for whom I built an AE system is designed the tests, might
be ready this week or next perhaps.
> How does the 690GTX fare against the TITAN? ...
Similar issues when comparing against two 580s or a 590, though note the
580 is _faster_ than the 680 for CUDA (the 600 series suffers from
inferior memory bandwidth issues). Indeed, the 580 beats many of the 700
series cards in a lot of CUDA tests.
In the past, AE had difficulties exploiting both GPUs on a dual-GPU
card. Not sure if this is still the case. Have a look at the results
here, see if those posting 590/690 results show any relevant speedup
compared to a single 580/680.
> ... And finally how do the
> Quadros 4000-6000 compare to the two mentioned geforces?
Quadro cards offer better display port performance, but it seems likely
this is less relevant for AE given the way many functions are GPU
accelerated (don't know about Premiere/Resolve). However, Quadro cards
have far lower CUDA performance as they have fewer cores, so a Quadro
would not be as good as a Titan for GPU accelerated rendering. Other
differences include driver optimisations, reliability, warranty level,
etc., plus & minus things on both sides - see Teddy's recent post for a
summary, and my followups.
Absolutely without question though, if you only want to get one card to
begin with, then don't get a Quadro as it'll be nothing like as good as a
Titan, 2x580, etc. for GPU-accelerated functions.
Overall, if you do want to go for max CUDA performance while minimising
initial cost (at the expense of power consumption), then multiple GTX
580s are definitely best (find 3GB editions if you can). 1.5GB cards are
going pretty cheap on eBay - for less than the cost of a Titan, you could
get four 1.5GB cards, but this means initially more limited VRAM (mind
you, the faster performance means you could get tasks done quicker,
perhaps help to bring in money faster, upgrade to multiple Titans sooner;
just a thought). Alternatively, and even better, get a Titan as the
primary card (buy it new), and add two 2nd-hand 3GB GTX 580s for extra
CUDA oomph, when you can find them. You can always replace the 580s later
with more Titans.
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Teddy Gage on Jun 25, 2013 at 7:12:25 pm
The Titan is fantastic for Resolve and Premiere pro. Extra video memory and they can use all CUDA cores. Not sure about ability to use both cards on 590 or 690. Plus less heat and power generated. A Quadro is really only necessary for 3D apps that need viewport accuracy and performance, or if you need a 10bit monitor support / SDI output.
I highly recommend the Asus boards that Ian mentioned. As well as a better cooler. I'd recommend the corsair h80 or h100. That chip was meant to be overclocked. It is very easy, even for beginners.
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Ian Mapleson on Jun 25, 2013 at 7:42:50 pm
Thanks for the extra info Teddy! Yup, the H100 (or newer H100i)
is good, assuming one has an appropriate case. Not sure about
the H80, that might be tad too far down the scale.
Várbjørnin, if you do use a water cooling kit such as an H100,
remember to ensure that extra dedicated cooling is somehow
directed at the mbd chipset areas, since normally an air
cooler naturally tends to blow some air over these parts; see
my earlier posts for examples of how this can be done with an
air cooler like the large Phanteks PH-TC14PE.
Teddy's right about oc'ing btw, it really is just free
performance waiting to be exploited. At the very least, you
could work out a suitable overclock which does not require any
extra core voltage (and thus no change to power/cost ratios).
A 770 or 780 has lots of cores, but they don't have
correspondingly higher bandwidth to feed them all.
Ian.
PS. Edit: I've been told by C. Angelini @ toms that the
shaders in the 580 run at twice the clock rate of the
later shaders used in 600/700 series cards, so that's
another major factor for the strength of the 580. He
said NVIDIA switched to having a larger number of lower
clocked shaders because that made thermal issues easier
to deal with, but of course it means a newer card must
have a lot more shaders to beat a 580, which some do,
but then they don't have the mem bw per core to match.
Must be a combination of these factors I suppose.
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Teddy Gage on Aug 13, 2013 at 8:47:13 pm
You didn't clear the cache between renders, so it was just spitting out the previously cached frames. hence the 1 sec render. You'll have to clear the disk cache and RAM to get a new test.
however MP is irrelevant for this test, as it is turned off when artisan (the raytraced renderer) is used. Those results are in line with your gpu
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Paul Forcier on Sep 4, 2013 at 11:56:58 pm
Thanks for starting this thread I have been very curious about cuda performance.
I got 4 min and 3 sec
EVGA SR-2 Xeon X2 at 2.4 OC to 3.4 with H80 water-cooling
48 Gig ram
480 SSD Boot drive with a 3-way Raid for writing files 600 gig each Velociraptors
2 256 gig ssd raid for a performance cache on a Apricorn Solo X2
1 128 GB for source files (have to do something with that)
1 128 Gb older cache drive
4 TB USB 3 drive for offloading data
GTX 690 Primary driving a 30" Dell
GTX 670 Secondary driving two 20" Dells for a PLP setup
Both cards have the same cuda compute level so they appear to both be recognized by AE CS6
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Ian Mapleson on Sep 5, 2013 at 9:56:31 am
I'm intrigued by your mbd/CPU setup; what model XEONs do you
have on the board? How did you find the experience of oc'ing
them compared to normal boards? Any issues specific to working
with two XEONs? Also, is the RAM ECC, and at what speed is it
running? Nothing to do with CUDA of course, but your system is
similar to something I've been discussing with a friend.
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Paul Forcier on Sep 5, 2013 at 10:01:31 pm
Hi Ian, I'm using the Xeon e5645's which were less expensive and easily overclocked, unlike the current generation of Xeon which are locked out in that regard.
After the seven stages of grief over the EOL of Final Cut Pro 7 I moved back to a PC from my 1st Gen Mac Pro...to the CS6 suite - I originally was on Premiere Pro before going to Mac several years ago so it wasn't completely unfamiliar to me.
Anyhoo I did a great deal of research and found the enthusiast EVGA SR-2 board and investigated the overclock capabilities as well as those Xeon chips. Many have had great success overclocking to over 4 Ghz with even better chips of that generation like the 5690, though they were a great deal more expensive.
My system has been very stable with this OC and have had no issues. This effectively has given me 12 Cores at 3.4 Ghz easily and 24 threads with multi-threading.
I am using Kingston non ecc ram 12 X 4 GB for 48 total or 4 gb per CPU core. They are 1600s. I'd have to check to see how fast I have them running with the OC.
There are i7s out there with 6 cores that will provide a higher benchmark on the benchmark test, with a high OC well over 4 ghz,...my 12 core gives me great performance running multiple applications spread across the PLP setup.
I am considering adding another GTX 690 for SLI with some games for my kids (ok, maybe me too, such as Battlefield 3 which responds well with 4 way SLI on the two 690s) and add more cuda at the same compute level for After Effects CS6 in relation to the ray tracing....If I do this I will run the benchmark again and report in....
The short lived EVGA SR-X replaced the SR-2 but, no fault of EVGA, the compatible Xeons could no longer be overclocked. The performance difference in my eyes led me to the older SR-2 which can still be found out there...
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Ian Mapleson on Sep 6, 2013 at 1:28:00 pm
Paul Forcier writes:
> Hi Ian, I'm using the Xeon e5645's which were less expensive and easily
> overclocked, unlike the current generation of Xeon which are locked out
> in that regard.
Indeed! The pice looks quite good for a 6-core 2.4 X58. Wouldn't make
sense for a single-socket system of course, but for a dual-socket setup
that's a nice compromise.
> better chips of that generation like the 5690, though they were a great
> deal more expensive.
Yeah, exponentially explodes cost-wise above a certain point. That's why
I initially bought a used X5570 4-core (by default it'll run at 3.2)
which only cost me 200 UKP at the time. It was cheaper than an i7 950,
has 50% faster QPI and a higher TDP, so in theory should oc easier,
though at least on my board (Asrock X58 Extreme6) this has proven a
challenge with the board maxed out to 24GB. I did manage to get a crazy
cheapo i7 990X much later but I've not installed it yet, still testing
the X5570 setup.
> My system has been very stable with this OC and have had no issues. This
> effectively has given me 12 Cores at 3.4 Ghz easily and 24 threads with
> multi-threading.
That should run really well, akin to a top-end Dell T7500 with 2 of the
best 6-cores. What do you get for CB 11.5?
> core. They are 1600s. I'd have to check to see how fast I have them
> running with the OC.
I've read about issues trying to oc X58 boards when all the RAM slots
are populated. Be interesting to know what you ended up with.
> There are i7s out there with 6 cores that will provide a higher benchmark
> on the benchmark test, with a high OC well over 4 ghz,...
I'm not so sure about that. :D Yes, the 990X, 3930K, etc. can reach
4.7/5.0 respectively with a good setup, but I suspect your decent clocks
and 12 cores will mean your setup actually has a useful advantage. Not a
huge amount better, but definitely better. I'd be surprised if your CB
11.5 score was less than about 16 or 17. I'll make a guess and say it'd
be about 16.5, 17 at best.
> I am considering adding another GTX 690 for SLI with some games for my
> kids (ok, maybe me too, such as Battlefield 3 which responds well with 4
> way SLI on the two 690s) ...
You'll need extra tissues to cope with all the drooling. :D
> run the benchmark again and report in....
Should be interesting!!
> difference in my eyes led me to the older SR-2 which can still be found
> out there...
Yes, that was the conclusion I came to when talking to my friend. For an
oc'd dual-XEON setup, older X58-based boards make more sense.
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Teddy Gage on Sep 6, 2013 at 5:15:38 pm
I still think two 3930K machines are preferable to a single dual-cpu xeon setup. No matter how many cores you throw into one machine, it will still be tied up during render time. I have two master workstations in a dual-dvi KVM switch setup, and there's always one rendering and one working. and if I need both rendering I have a networked 8TB NAS. One machine has a GTX titan, the other has a dual GTX 580 SLI setup for heavy CUDA and transcoding. That machine also has two SSDs in RAID 0 maxing out sata 6 bandwidth (500+ MBps IO) for disk-intensive fluid simulation etc. Not to mention it's much more affordable, and a setup that's easier to troubleshoot and fix (along with system backups of each machine). I get around 13.5 CB score on the 3930K @ 4.8 gHZ
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Ian Mapleson on Sep 6, 2013 at 5:46:09 pm
I guess it depends on what one is doing. Lots of cores in
one system will obviously be better for Classic3D mode,
or for rendering a single large image (I have a friend
who often does this, very high res for huge advertising
boards, roadside signs, etc.)
OTOH I too have commented on the idea of having 2 systems
so that while one is rendering one can still progress with
other work on the 2nd system.
As always it boils down to available budgets, intended
tasks, etc. I'm sure we'd all love a Titan and six Teslas
on a 7-slot mbd with uber water cooling. :D
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Ian Mapleson on Sep 7, 2013 at 9:28:12 am
Paul Forcier writes:
>Hey Ian you nailed it. My CB 11.5 64 bit is:
>
> CPU - 17.13
:D
A linear extrapolation from my Dell/X5570 results suggested
17.05; I erred on the side of caution, but I forgot your
system has slightly faster RAM. Either way, an oc'd 3930K
will give about 14 or 15 at best, so 17+ is very nice.
> GPU - 37.27
Btw, nobody really bothers with CB GPU numbers anymore.
They stopped making any useful sense a long time ago.
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Andrei Chukin on Sep 24, 2013 at 12:26:50 pm
Nothing "destroyed")
... change the Classic 3D renderer to Ray-traced 3D... and you'll get a slightly))) different result
(Classic 3D uses the main CPU and not GPU)
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Ian Mapleson on Oct 17, 2013 at 12:44:55 am
Interesting how the performance scaling occurs with this test,
or rather doesn't (usage per GPU isn't maxed), ie.:
4x GTX 580: 2 mins 41 seconds.
That is only just a little bit quicker than 3x 580.
Mbd is an ASUS P9X79 WS, 3930K @ 4.7, 64GB/2133 RAM, 128GB MAX IOPS
for the AE Cache.
OTOH, the result correlates quite well with Paul's dual-690, given
the 680 isn't as quick as a 580 for CUDA, so it makes sense that
4x580 would be a bit faster than 2x690.
Anyone here have 2+ Titans? That would be interesting.
I was wondering whether the higher PCIe bw of the newer P9X79E WS
would help here (x16/x16/x16/x16 for 4 cards, instead of x8/x8/x8/x8),
but who knows. Is there such a thing as a tool which allows one to
monitor the bandwidth usage of the PCIe links?
Also, have a look at the results for the Arion test, the systems
employed are kinda whacko (I'm thinking water-cooled 1-slot GPUs
for sure):
Are you sure the render is not being cached or somesuch? ie. purge
the cache and all memory before starting the test, and of course
make sure it's set to RayTraced3D, not Classic3D.
Can you post some screenshots of the NVIDIA Control Panel or
AE Preferences showing the CUDA GPU pool in use?
If it really is running that quick then it would be imperative
to find out why, but alas I doubt it's correct. :/
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Todd Kopriva on Nov 1, 2013 at 2:06:26 am
Several GPUs have been added to the list of cards that After Effects will use for GPU acceleration of the ray-traced 3D renderer in the After Effects CC (12.1) update.
I'd be curious to see people's feedback about these cards in the newly updated After Effects using the benchmark test on this thread.
---------------------------------------------------------------------------------------------------------
Todd Kopriva, Adobe Systems Incorporated
After Effects quality engineering After Effects team blog
---------------------------------------------------------------------------------------------------------
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Roberto Tafuro on Nov 2, 2013 at 2:54:51 pm
So...i think that the GTX680 is the worst GPU here! I have changed my mobo from a DX58SO to an ASUS P6T Deluxe to add other 12GB of ram. I have an i7 980x 3,33GHz, 24GB of ram and an ASUS GTX680 with 4GB.
I've updated CC apps to 7.1 and made a test yesyerday. I've boost the GTX680 to 1245 in gpu tweaks (if iremember well, otherwise the driver will stop to work).
My time is 6,56 min or 6,58.Absolutely no change from previous AE. If i leave the boost to its default i have 7,04 min, like in the past.
What i think...i don't know...i've seen here GTX680 with 2GB made this render in 6,11 min, with a 4,xx GHz processor...but quad core (HT 8 cores i presume). I have a 6 core (12 threads) and i have slowest results...i use a PCI 2 but everywhere i read there will be no difference in this type of test. So...what's happen?
I have two Intel DCS3500 SSD (240GB for OS and 120GB for AE cache)and i have rebuilt my pc,so i have only CC apps installed, no internet connection, no process in BG (Nod 32 is closed when i work)...
Strange results here and i really don't know why. I think that the 680 is not well used by mercury in Premiere too...
I have a MXO2 mini, so i thought that the lag may come from the Matrox card and i plugged it out. No changes.
At this moment i don't see any imrpvement in this new release of AE at all.
System:
Asus P6T Deluxe
i7 980x
2x SSD (AHCI mode) Intel DCS3500
ASUS GTX 680 4GB
24GB of ram triple channel Kingston
Matrox MXO2 Mini w Max
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Teddy Gage on Nov 2, 2013 at 10:03:37 pm
Yes, Gtx 5xx series have better CUDA performance than 6xx and even 7xx series cards. This is because nvidia gimped the cuda performance of these cards in favor of open gl performance. They are fantastic cards for gaming but not graphics. Currently the gtx 580 is the best performing cuda card for the money, and as the cpu is not involved, its doesnt matter how many cores you have. HOWEVER this only applies to the raytracing engine. Once you have normal 3d engine engaged, six core machines will dominate, and even I only occasionally use raytrace engine for graphics. The gtx 680 is quite a good card for open gl 3d using cinema 4d for example, so consider that as well.
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Roberto Tafuro on Nov 2, 2013 at 10:22:27 pm
Thank you Teddy for the detailed explaination. I've seen better performance in Cinema 4D and Cinebench score is higher than my previous 480. Like you, i don't use raytrace so much, i prefer Element 3D and its speed boost, but i was puzzling on why my results are worse than other previous cards!
Thank you again,
Roberto
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Ian Mapleson on Nov 4, 2013 at 3:52:07 pm
That's why I fitted my system with four 580 3GB cards. :D
For 600/700 series, NVIDIA halved the clock rate of the
shaders (they did this to help with power/heat issues I've
been told), so a lot more cores are needed to match a 500
series card for CUDA. Also, the 500 cards have much more memory
bandwidth available per core, so they're more efficiently used.
The newer cards are faster for standard gaming 3D tasks, but not
CUDA, at least not for 32bit fp anyway.
Teddy, just a thought, should we include AE 12.1 results at all
in this thread? It might confuse people. Perhaps a new thread
for 12.1 data? Or at the very least ask posters to make it very
clear which version of AE they're using.
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Roberto Tafuro on Nov 5, 2013 at 1:25:30 pm
Thank you Ian. I don't want to make OT,because this thread is about benchmarks,and i must admit that one or two minutes more doesn't make kill myself (in the "night-render" world you know,the important thing is to make all right and don't need to render again!),but i don't understand why a GTX680 with 2GB renders in 6.11 min and a GTX680 with 4GB renders in 7.4 min. If we are talking about ray trace and GPU render and if i understand how it works,the CPU and ram (system ram) doesn't make difference in this kind of test. So a GTX 680 will render in approx the same time on every system. Is it correct? PCI 2 or PCI 3 as i understand come in place when you use SLI so a PCI 2 doesn't make a difference on a single card.
I have the same result with an Intel DX58SO mobo and with an Asus P6T Deluxe. So it's not a problem of mobo and it's not a problem of the GTX680. As i said it's a new rebuilt machine with two SSD,24 GB of ram (i know that is not a huge quantity,but i work very well and ram usage never goes up to 50% in render queue) and a i7 980x...so i don't think that i have a low end machine...
I've tried to boost the card in GPU tweak,but i'm not able to oc a card and the fear of screw something is too much,so i prefer to work with standard settings...
I'll stay with this values and be happy with the card,but the 50sec differences from the result i've seen here with another 680 is really strange to me...
Maybe there is a way to use better the GTX680?
I don't know!!!
Thank you again for your time and patience and sorry for my bad english!
best regards,
Roberto
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Ian Mapleson on Nov 5, 2013 at 1:46:01 pm
Roberto Tafuro writes:
> kill myself (in the "night-render" world you know,the important thing is
> to make all right and don't need to render again!), ...
The people I help want both. :D Fast & reliable.
> ... but i don't understand
> why a GTX680 with 2GB renders in 6.11 min and a GTX680 with 4GB renders
> in 7.4 min. ...
Probably the latency is different because of the way the RAM is setup using
different ICs. And are you sure both 680s have the same core/RAM/shader clocks?
> ... So a GTX 680 will render in approx the same time on every system.
> Is it correct? ...
More or less, yes. I'll be testing this to the extreme soon using an i3
550 system and four 580s, but so far I've not seen any excessive
differences with respect to the test platform being used.
> ... PCI 2 or PCI 3 as i understand come in place where you use
> SLI so a PCI 2 doesn't make a difference on a single card.
It might also matter when using multiple GPUs even without SLI, though
I was told the return path for gamer cards is only x1 speed anyway so
it doesn't matter, but yes in this context I doubt it matters.
> I've tried to boost the card in GPU tweak,but i'm not able to oc a card
> and the fear of screw something is too much,so i prefer to work with
> standard settings...
I wouldn't use any of the 600 series cards for CUDA. I realised this was
the case when the first reviews were published. Plus, back then, none of
the 600 cards were quicker than my two 560Tis SLI so I didn't think it
worthwhile even for normal 3D gaming performance. Now I have two 580s
SLI which is faster than a 780 for gaming and waaaay faster for CUDA;
hence, my CUDA research machine has four 3GB 580s, and I've just obtained
another MSI 3GB 580 L.E. which should oc to 1GHz+ (I was able to give it
a quick run at 950MHz no problem; see http://www.3dmark.com/3dm11/7390717).
> I'll stay with this values and be happy with the card,but the 50sec
> differences from the result i've seen here with another 680 is really
> strange to me...
Hard to know for sure, but check those clocks with GPU-Z, and as I say
the latency through the RAM could be a factor.
> Maybe there is a way to use better the GTX680?
Yes; for CUDA, sell the 680 and use the money to buy a 3GB 580. :D
> Thank you again for your time and patience and sorry for my bad english!
You're kidding right? You have better spelling, punctuation, grammar,
etc. than most Brits. :D
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Roberto Tafuro on Nov 10, 2013 at 12:47:55 am
Thank you Ian for the kind words! It's difficult to explain something in english for an italian like me!
I have to be honest,i'm a bit tired of build and rebuild my machine. I'll live with the GTX680...at least is quiet and cold!
Hi Muammer!
So your GTX680 amp renders the comp in 6.24. It's almost the same result of another 680 here in this thread. I think that the other one must be an amp version too...
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Mike Tyo on Nov 16, 2013 at 3:27:55 am
First post here. I just upgraded my old Mac Pro 5.1 to a pair of CUDA cards: a flashed FTX 580 3GB and a stock 1.25GB GTX 570. The two of them play very well. With just the 580 my best time was 5:43. With both cards installed and running, my time was 3:19. I'm astonished that these cards scaled so well!
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Ian Mapleson on Nov 16, 2013 at 10:14:57 am
The scaling does drop off somewhat after two cards, but more
still helps, though I found the gain from three 580s to four
580s isn't that much. I suspect it's probably not worth having
more than four 580s, ie. for the performance gained vs. extra
power consumption, etc.
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Steven Andrus on Jan 7, 2014 at 6:22:55 am
Dual Xeon e5-2690 at 2.9ghz (speed step kicks it up to 3.2 or something I think but I didnt see the render really hit the cpus at all so i think it stayed at 2.9)
64gb of 1600 ram
windows 8.1
Single asus titan 6gb
ran the benchmark with a browser open on another monitor driven by the same gpu and had a few other apps open and system monitor open. I also ran it with one display and separately with caps lock on, same time every time. Honestly we should be running this at 4k though. I'll look into converting the file into 4k and link it if I do.
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Ian Mapleson on Jan 7, 2014 at 9:57:37 am Last Edited By Ian Mapleson on Jan 7, 2014 at 10:03:35 am
Steven Andrus writes:
> Dual Xeon e5-2690 at 2.9ghz (speed step kicks it up to 3.2 or something
Yeah, does that on my Dell T7500, usually stays at one BIN above the baseline.
> I think but I didnt see the render really hit the cpus at all so i think
It'll barely touch the CPUs at all, being a CUDA test.
Real-world datasets can hammer the CPU(s) aswell at times, but not this
test, it's pretty simple & repetitive.
> Single asus titan 6gb
Just FYI, a 780Ti should be quicker.
> Honestly we should be running this at 4k though. I'll look into
> converting the file into 4k and link it if I do.
Not sure it's worth doing. All it would do is quadruple all the running
times, except systems where RAM on the GPU suddenly becomes an issue and
they'd be even slower, even though such cards aren't fit for 4K anyway.
Running it at 4K wouldn't reveal anything new.
This test is interesting as a means of testing one narrow performance
aspect of AE (namely CUDA on a small dataset that doesn't hit CPUs, RAM
or I/O), but for me it's thrown up questions for which I can't find
answers, eg. is it possible to force AE to use multiple GPUs round-robin
for frame rendering? AFAIK atm the app always tries to use all available
GPUs at the same time for every frame, which often scales very badly
indeed (extremely badly in some cases). Look at my multi-580 results for
a good example (see earlier posts): with more than 2 cards, the
exploitation percentage of each GPU drops off sharply, so four 580s is
barely any better than three. Performance would be much better if the
frames could be rendered 1-frame-per-GPU, so with 4 GPUs the first GPU
would render frames 1, 5, 9, etc. I can't see any setting for this in the
Settings panel though.
The other question is, does AE ever make use of 64bit CUDA? That's the
only real advantage of Titan. Are you running the Titan in 64bit mode?
If not, try it in 64bit mode, see what happens, though that would
probably only reveal whether this particular tests gains from 64bit mode,
not whether AE uses it in general, and if so then to what degree. If AE
doesn't need 64bit CUDA, then (except for the lack of ECC RAM) the best
value CUDA card atm for AE is the 780 Ti, unless somehow one is running
up again the card's 3GB RAM limit. Most likely though some vendors will
eventually release 6GB 780Ti models.
The final question is whether AE would benefit from the full speed PCIe
return paths found in Tesla cards, and the better GPU cache structure &
other additional features. Is AE even coded to make use of these? Who
knows - there's nothing on the Adobte site about this.
A friend of mine is working on a more real-world dataset, a 30 second
animation which atm takes about 2 hours with a couple of 580s. It hammers
the whole system and so is a good general test, including system stability.
Not ready yet though.
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Ian Mapleson on Jan 18, 2014 at 10:40:31 am
Most likely it's being cached somehow, or it's rendering in Classic 3D Mode, something
like that. Just go through the settings, make sure each is as it should be, and of
course ensure all caches are cleared before starting the test (media, disk & RAM).
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by yakup babalı on Jan 22, 2014 at 8:09:19 am Last Edited By yakup babalı on Jan 23, 2014 at 9:33:35 am
AE CC
ASUS Z87-PRO Z87
INTEL 4770K
32gb DDR3-1600Mhz RAM
Samsung Electronics 840 Pro MZ-7PD256BW SSD
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Várbjørnin Í Kavanum on Feb 28, 2014 at 8:30:41 pm Last Edited By Várbjørnin Í Kavanum on Mar 1, 2014 at 7:34:45 pm
Right, screenshot or it didint happen as they say. Ran the test again, as I forgot the screeny the first time around. Lost 1 sec which makes it 3:13 now.
P.S Everything in our system is stock. No OC at all on any of the parts.
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Ian Mapleson on Mar 2, 2014 at 11:30:45 am
Thanks for the result!! I'm looking forward to hearing how
the test scales with the extra Titans. Also, can you run the
ArionBench test aswell? Both CPU & gfx? Would be interesting
to see how CPU performance differs to the XEON 2697 once you
have it installed.
My system has the older ASU P9X79 WS (3930K @ 4.7, 4x GTX 580
3GB). How have you found your newer E-WS board in terms of
setup and usage? Any issues?
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Polar Films Entertainment on Mar 2, 2014 at 7:58:49 pm
Hi Ian. Glad we could contribute. Regarding our current motherboard. Its great, really. Not a single crash or anything, easy to config and setup.
I reckon the bios is pretty much the same as your's to be honest. I would advise though, to get a separate RAID controller if you have several drives, the Marvell 6Gbs controller is absolutely horrendous compared to the Intel. Even in RAID-0 the Marvell 6Gbs struggles to reach the speeds of a single drive in the Intel 6Gbs. I am absolutely clueless as to why ASUS dosent just have only Intel RAID controllers on their boards. Would be much better.
But no, no issues in terms of errors. :) And now yes, they added the support for the new Xeons with the latest bios update, so we can just switch over to the 2697 V2 when we want, and on that note; I will test our system with Arion now, note the results and test again when we get the extra TITANS and CPU :)
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Ricardo van den Berg on Mar 3, 2014 at 8:35:26 pm
LAPTOP: MSI GT70 ONE late 2013
Intel I7 - 3630QM ( 4 cores, 4 threads at 3,4 GHZ )
Chipset Intel HM77 Chipset
Memory DDR3 1600MHz, 4 slots, 8 GB
Graphics nVIDIA Geforce GTX680M ( compairable with the dektop gtx 660 TI , its a downclocked gtx 670 for what i've heard )
Graphics VRAM GDDR5 4GB
+ ofcourse the intel hd graphics 4000
HDD (GB) 750GB HDD at a speed of 60 to 80 mbps
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Rudi Kirschen on Mar 30, 2014 at 11:52:05 am
so here is my new system:
2min 43sek
CPU: 4930k @ 4.4Ghz
RAM: 64Gb Corsair Venegance Pro 1866Mhz
GPU: Asus GTX Titan Black 6GB VRAM
Macbook Pro Retina with GT 650M wouldn´t even start to render. i canceled after 10min and not a single rendered frame. Maybe caused of the few vram of less than 1GB
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Paul Roper on Apr 14, 2014 at 1:47:37 pm
So...after all this research and testing, can anyone suggest where I could get a reasonably high-end AE system, preferably a Hackintosh, built? I haven't got mega-money to throw at it, but I'd obviously like something that's future-proof(ish) and can run AE (plus Premiere, Photoshop and some 3D - probably C4D) at a decent pace. I don't need any video in/out. Most of my work will (for now) be 1920x1080, so no need (yet) for 4K support.
Ideally, I'd like the power of a new Mac Pro (preferably with more powerful graphics) for the price of an iMac. Or less! I've had a quick look through some other Hackintosh sites, but most people's ideas of a powerful computer is not the same as an AE user's idea of a powerful computer; hence asking in this forum for some advice.
My Mac Pro (on loan to me from my previous employer) has been taken away - I'm now properly freelance again, but I'd like something of similar spec. It was 2011 model with 2x 6 core 3.06GHz Xeons, 64GB RAM and 2x 2GB Quadro 4000. And it cost a lot!
If I can get more power for less £££, then I could be persuaded to make the jump to a PC.
I know this is all a bit vague, but I'm trying to get an idea of what price/performance I can get.
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Teddy Gage on Apr 14, 2014 at 4:11:03 pm
Hi folks, thanks everyone for contributing to this project, it was a real eye-opener. However I am no longer supporting this benchmark, I have a new project that does total CPU / RAM / GPU testing in AE CC here:
I would NEVER rely on a hackintosh for real production work. They are too unreliable even if you know what you are doing. And even if built by a 3rd party (which will never happen, because they are breaking the law) you need to know how to work with a PC way before you'd consider messing around with faking OSX bootloaders and the like. They require a very specific combination of hardware and many features remain unsupported. Not to mention the hardware will be limited - you are probably losing a good percentage of CPU performance because it is not perfectly tuned for the OS.
You may be better off saving up for a new mac pro, although I've heard mixed reviews.
Honestly, my advice would be, if you are looking to stay Mac, is to look on the used market (ebay, classifieds) for a topped-out, but used, last-gen Mac Pro with the specs of your old work computer. You may be surprised what you can get for way less money.
Additionally, I have heard firsthand that the new mac pro GPU implementation is really crappy. The only app to seriously take advantage of their power is FCPX, and who cares about that. Not to mention zero CUDA or directX support. So I'd recommend looking at a PC with 2x GTX Titan or 2x GTX 780 in SLI if graphics is truly your priority. Yet you claim you need the speed solely for AE, and the GPU dependent effects are few and far between, unless you use AE raytracing all the time. People seem to believe GPU performance is all that matters when that couldn't be further from the truth.
So I would save money and focus on getting a capable graphics card and spending money on CPU - you would want an overclocked intel i7 3930K or 4930K hex-core CPU - which in many tests on the benchmarks above performs much faster than dual-quad xeons. In a pc environment it is currently the fastest consumer processor on the market for after effects.
If you are out for pure speed in AE, you should switch to windows. I'm sure people will disagree, but there is no mac out there that touches the price / performance ratio of a custom built pc workstation. I'm not biased: I own and use both systems, but I would never do 3D work on a mac, and only do AE stuff on OSX in a pinch.
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Paul Roper on Apr 14, 2014 at 4:23:21 pm
Thanks for that, Teddy.
I think you've confirmed my suspicions - making the jump to the world of Windows is probably the way to go. I need to do some serious research on what's out there in the world of Windows boxes that's great for AE. I'll be reading through the results of your new benchmark test with great interest.
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Roy Foliente on Apr 14, 2014 at 7:08:45 pm
I agree with your comments, Teddy. I think they are spot on. I, too, am in the process of evaluating my next hardware platform for both Premiere Pro CC and AE CC work. Coming from the Windows side, I thought it was a forgone conclusion I would get another Windows box. My only complaint with most Windows boxes are they very noisy and typical of most serious workstations, they pay no heed to energy efficiency, which is a shame. This is the strength of the new Mac Pro to me. I just returned from the NAB (National Association of Broadcasters) meeting in Las Vegas last week and spent a lot of time in the Adobe booth. I can tell you Adobe is now very "bullish" on the new Mac Pro. They were previewing their next release of Premiere Pro and AE and their booth was littered with Mac Pro machines. They were using Mac Pros for almost of of their presentations and as they showcased some of their new features, they ran very briskly. Apparently, their new release (due out next month?) will fully leverage the new Mac Pro hardware including the dual AMD gpus. While only a single CPU workstation and limited in its expansion capabilities, it might be premature to completely dismiss the Mac Pro for serious CC work. I hope your benchmark can be modified to include the new CC release when it comes out.
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Tenchi Muyo on May 15, 2014 at 7:18:58 pm Last Edited By Tenchi Muyo on May 15, 2014 at 10:32:36 pm
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Ian Mapleson on May 15, 2014 at 10:38:16 pm Last Edited By Ian Mapleson on May 15, 2014 at 10:52:40 pm
Tenchi, am I reading that correctly? 2 mins and 3 seconds? Strange, I thought
it would be a lot quicker with three Titans...
Anyway, I've finished upgrading my 3930K system, it now has four identical
MSI GTX 580 3GB Lightning Xtreme cards; at stock core speed of 832MHz I get
1 min and 40 secs:
Oc'ing the cards doesn't help much, eg. at 900MHz the time only drops to 1m 35s.
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Teddy Gage on May 15, 2014 at 11:19:40 pm
Ian, I have a new suite of total benchmarks, not just GPU. Would love to see your results on these. I am no longer supporting this outdated benchmark, although of course you are free to use it.
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Ian Mapleson on May 16, 2014 at 12:02:37 am
Teddy writes:
> Ian, I have a new suite of total benchmarks, not just GPU. Would love to see
> your results on these. ...
I'm still using the normal CS6 11.0.4; am I right in assuming your new suite needs AE CC?
> I am no longer supporting this outdated benchmark, although of course you are free to use it.
Thanks! It has certainly been useful, though I've been working with someone
on creating something a lot more complicated and better able to exploit multiple
GPUs: one frame takes about 10 minutes to compute with three 580s, while the full
animation takes many hours to render (tomshardware will be using the scene file
for their CUDA tests when it's ready).
> PS. What on earth are you using 4 GTX 580s for? Bitcoin mining?
Mainly research into performance issues with AE and other computational
benchmarking experimentation. It's a clone of a system I built for someone
a year ago, though better setup in some ways with lessons learned. Here's
an up to date CPU-Z:
The CPU oc isn't finished yet though, haven't done the final tweaks or evaluated
the max speed (it was set to 4.7 with the old cooler, a Phanteks PH-TC14PE; new
cooler, now in a different case, is a Corsair H110).
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Tenchi Muyo on May 16, 2014 at 8:14:46 am Last Edited By Tenchi Muyo on May 16, 2014 at 8:37:04 am
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Ian Mapleson on May 16, 2014 at 9:00:44 am
Tenchi writes:
> now the time is:
> 1 min. 29 sek
That's better, although still slower than what I would have
expected from three Titans.
> + 5 Sek.
What is this second time for? No point running the test
twice, it will all just be cached data.
> So HDD/SSD influence this test.
Hmm, maybe I should try again then, I was writing to
a mechanical drive RAID1.
> BTW: nice card the MSI Xtreme Lightning i had this card
> too, i loved it!
Indeed. :D I've obtained five of them so far. One thing
though, they're a pain to install when there's more than
two. The card is more like 2.1 slots wide, not 2 slots.
I've had to use spacing pads to keep them apart, otherwise
the fan blades clash.
I don't quite understand your 2nd time; do you have a
separate SSD for the AE cache? You should do.
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Tenchi Muyo on May 16, 2014 at 9:11:35 am Last Edited By Tenchi Muyo on May 16, 2014 at 9:21:46 am
No, i have all on default C: (clean install) all "temps" for AE & AP is drive c:
The 5 sek. is not a second run (of cached files)
it renders two compositions.
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Ian Mapleson on May 16, 2014 at 10:19:30 am
The adjustment to the supported cards file should work fine,
just make sure the name matches the identifier string in GPU-Z.
In your position I'd stick with the Titans, though for AE the
780Ti is the more sensible card to use, or it will be once we
can get a 6GB edition.
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Tenchi Muyo on May 17, 2014 at 1:16:19 pm Last Edited By Tenchi Muyo on May 20, 2014 at 8:40:46 am
Does CS6 use all of my 3 Titans for rendering ?
(I thought its only possible since CC..)
Because i found this video with a Quadro K6000 and it takes 3:27m
Another comment for the video:
"Asus Geforce Titan in 3 minutes 12 sec
Systemspecs Intel I7 4930K and 32 GB"
With my 1 min. 29 sek it used all my Titans right?
Or are the times only the difference that one wrote the outputfile on HDD and me on SSD ?
EDIT:
Ok, CS6 uses alle my three Titan cards, i insert only one card and the time is:
3:03 min. @ 1xTitan SC 1:47 min. @ 2xTitan SC 1:30 min. @ 3xTitan SC
I had in the moment problems with my 3-way-SLI Far Cry 3 shutters like hell,
now i found out my third pcie slot is damaged - so i cant do a test with all three cards at the moment. :(
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Ian Mapleson on May 17, 2014 at 6:05:12 pm
Tenchi writes:
> With my 1 min. 29 sek it used all my Titans right?
Yes.
> 3:03 min. @ 1xTitan SC
> 1:47 min. @ 2xTitan SC
NOTE: this benchmark does not scale that well across
multiple GPUs. The usage of each GPU with 3+ is not
linear. That's why the time does not drop very much
when adding a 3rd Titan.
> I had in the moment problems with my 3-way-SLI Far Cry 3
> shutters like hell,
Could be a driver issue, or the wrong SLI profile. Mind
you, I'd have thought 3-way Titan is a bit overkill for FC3.
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Tenchi Muyo on May 19, 2014 at 12:50:28 pm Last Edited By Tenchi Muyo on May 19, 2014 at 1:16:35 pm
No, it was my fault as you can see in my first screen i had 3xtitan and 1xgtx680 classified in my pc,
i want to remove the gtx680 and it makes real problems so i damaged the pci-e slot.
No cards are recognized here.
It was a Asus REIV mobo, today i get two boards:
the REIV and the Black Edition of the REIV.
My wish is to take the Black,
but i have this for months ago but it has a lots of problems
(pc turns off during slight cpu usage).
Otherwise I choose the good old REIV,
because it runs perfect - one advantage of this board:
when using 3-way sli you have between all cards one slot free.
I'am thinking about the ASUS P9X79-E WS too, but with most cpu coolers the first pci-e Slot is blocked. Then it has two PLX Chips (of course) but this raise the power consumtion and heat and maybe i will get some (additional) lags during gaming. So i won't risk it.
Another interessting board: ASRock Fatal1ty X79 Champion
but it has a big problem in my eyes:
the fourth pci-e slot runs only at PCIe 2.0 and never PCIe 3.0 (the other three PCIe did).
Running a mobo with pcie 3.0 x8 is the same speed as pcie 2.0 x16.
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Ian Mapleson on May 19, 2014 at 6:44:57 pm Last Edited By Ian Mapleson on May 19, 2014 at 6:54:17 pm
Tenchi writes:
> i want to remove the gtx680 and it makes real problems so i damaged the
> pci-e slot.
> No cards are recognized here.
Sorry to hear that. :\
You never know though, it may be worth trying to get the damaged
board returned under warranty. Have you tried?
> but i have this for month ago but it has a lots of problems
> (pc turns off during slight cpu usage).
I assume the BIOS & drivers are all up to date, yes?
> Otherwise a choose the good old REIV, because it runs perfect - ...
That's similar to why I like the P9X79 WS (basically the same type of
board as the R4E); the newer E-WS has a better PCI Express setup, but
people have reported more problems with it. The standard WS is very
reliable (I'v ejust bought another one, only cost 170 UKP).
> ... one advantage of this board:
> when using 3-way sli you have between all cards one slot free.
Ah yes, that's why I liked the Asrock X58 Extreme6, it has a complete
empty slot between each card for 3-way CF/SLI. Alas this is not the case
with the WS, but it doesn't matter because I chose the MSI LE version of
the GTX 580 (runs much cooler, totally different design to the reference
board, designed to cope with oc's above 1GHz).
It's a pity nobody makes a super-extended board with 7x PCIe, spread
across at least 10 slots, giving much more cooling space between cards,
and greater options to exploit additional cards such as RAID or 10GigE.
> I'am thinking about the ASUS P9X79-E WS too, but with most cpu coolers
> the first pci-e Slot is blocked. ...
I had this issue initially (well, sort of; the HS pressed up against
the back of the first GTX 580), because I was using a large Phanteks
PH-TC14PE. I've solved this by replacing the Phanteks with a Corsair
H110, so now there is plenty of space around the CPU area, much easier
to access RAM, cool components, etc.
For the next 3930K system I'm building for someone just now, I'm using
the same mbd but fitted with a Corsair H100i instead.
> consumtion and heat and maybe i will get some (additional) lags during
> gaming. So i won't risk it.
For gaming I'd say you're better off with the R4E series. The advantage
of the WS is better support for RAID cards and more reliable with maxed
out RAM configurations, heavy loads, etc. Gaming doesn't really stress
the whole system that much, but various pro apps do, eg. AE can hammer
all parts of a system at once, far more than any game.
> Another interessting board: ASRock Fatal1ty X79 Champion
> but it has a big problem in my eyes:
> the fourth pci-e slot runs only at PCIe 2.0 and never PCIe 3.0 (the other
> three PCIe did).
How odd...
I doubt it would make any difference in reality, but I can understand
why it would feel annoying.
There is of course the Asrock X79 Extreme11, but that's overkill, not
really aimed at gaming. It's more akin to the ASUS WS series, though
the lack of onboard RAID cache spoils it IMO.
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Ian Mapleson on May 20, 2014 at 9:17:14 am Last Edited By Ian Mapleson on May 21, 2014 at 1:04:12 pm
Tenchi writes:
> 3:03 min. @ 1xTitan SC
> 1:47 min. @ 2xTitan SC
> 1:30 min. @ 3xTitan SC
Glad to see my original idea that 4x580 would be akin to
2xTitan is correct. Hopefully though soon I'll be able to
show how multiple GPUs can scale more effectively than
this benchmark is able to demonstrate; test file is not
quite ready yet.
EDIT: Quadro K5000 does the test in 8 mins and 4 secs,
though this was on a different system with a lot less RAM
(ASUS M4E, i7 2700K @ 5GHz, 8GB/2133).
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Tenchi Muyo on May 24, 2014 at 11:17:16 pm Last Edited By Tenchi Muyo on May 25, 2014 at 8:56:27 pm
New Bench :)
4960X@4Ghz / Asus REIV / 64GB RAM
3:03 min. @ 1xTitan SC
1:47 min. @ 2xTitan SC
1:30 min. @ 3xTitan SC
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Ian Mapleson on May 27, 2014 at 12:54:25 am
Oh I see! Apologies, I missed the different name of the
Titan card. :D Just curious, what is the core clock of
your Titan Black compared to the Classic you had before?
Btw, a couple more data points, using a 5GHz 2700K setup
with 32GB/2133 RAM):
Quadro 6000: 8m 7s
2x Quadro 6000: 4m 36s
Also, in case it's of any interest, I've added some
Viewperf12 data to my site, for the moment using the
above 2700K system (which shows some major CPU bottlenecks
in several cases - looks like Viewperf12 needs more than
4 cores):
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Ian Mapleson on Jun 11, 2014 at 1:08:50 am
Another GTX 580 data point:
4x EVGA GTX 580 1.5GB (797MHz default): 1m 43s
This test definitely doesn't scale so well beyond 3 GPUs. Still, the above result
with four cheap 580s at least shows the economy option for those who can't afford
780/Tis or Titans. 8)
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Teddy Gage on Jul 10, 2014 at 1:51:55 pm
Nice scores!
Quick question: i am actually hunting for a gtx titan NON black edition ( ie original) to speed up a project im working on. I already have one titan and want the other for SLI. Anybody in this thread willing to sell a used one at a reasonable price? They are actually difficult to find on the used market...
I have 100% positive feedback on ebay and would actually prefer to arrange the sale through there if possible. Or in the nyc area through a craigslist type sale...
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Ian Mapleson on Jul 10, 2014 at 3:51:15 pm
Teddy writes:
> Quick question: i am actually hunting for a gtx titan NON black edition ( ie original)
> to speed up a project im working on. I already have one titan and want the other for SLI.
Just wondering, do you really need the 6GB RAM? If not, you're much better off with a GTX 780 Ti,
which will be faster than a standard Titan and cost less than a used Titan. Also, there's no need
to link them SLI for AE, it has no effect, unless you're using the same system for games aswell. ;)
> ... Or in the nyc area through a craigslist type sale...
NY? Cool!! Best city I've been to so far IMO. T'was 14 years ago, but I'd like to go again someday.
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Teddy Gage on Jul 10, 2014 at 4:51:24 pm
I would like the 6GB RAM, it does get eaten up by AE in big scenes, especially in 2k and up. There can be stability issues without having matching cards, I have found in the past. Additionally, I do want the option of SLI for gaming.
However does anyone know how C4D R15 handles dual GPU setups? Does SLI make a difference? Can it utilize two different GPUS like AE?
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Teddy Gage on Jul 10, 2014 at 8:02:18 pm Last Edited By Teddy Gage on Jul 10, 2014 at 8:03:08 pm
Yep, already have one titan, so the performance bump is worth it for a reasonable price, it could actually double my workflow speed.
In terms of C4D I was talking more about C4D viewport performance, not octane rendering, although it would be a good setup for that too.
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Tenchi Muyo on Jul 24, 2014 at 1:08:22 pm Last Edited By Tenchi Muyo on Jul 24, 2014 at 6:10:15 pm
Hi!
Is using someone AE CS6 with a GTX 750TI ?
I got errors when ist start AE (no project is loaded).
The error in german:
"After Effects Fehler: Ray-traced 3d: Ausgangsschattierung konnte nicht kompiliert werden. (5070 § 0)"
in english:
After Effects error: Ray-trace 3D: Out of paged mapped memory for ray tracer.
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Ian Mapleson on Jul 24, 2014 at 2:03:44 pm
Have you added the 750 Ti name to the raytracer_supported_cards.txt file? It won't
be able to use the card until you do.
Use GPU-Z to identify the proper name of the card (it might be different to the
marketing name - the string has to be an exact match, so character spacing is
important).
And make sure the NCP recognises the card as supporting CUDA, etc.
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Tenchi Muyo on Jul 24, 2014 at 6:07:03 pm Last Edited By Tenchi Muyo on Jul 24, 2014 at 6:34:09 pm
Hi Ian!
The Cards name was addded thats all ok,
i tried to underclock the 750TI but it still not work.
(i found something in the internet that downclocking the gpu can help...)
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Ian Mapleson on Sep 12, 2014 at 10:58:04 am
Sorry for the long delay Tenchi, did you manage to get your card working eventually?
I was reading your post again just now, wondering if maybe the card was simpy faulty
in some way, whether you'd been able to replace it via RMA.
Re: AE CS6 11.0.1 CUDA BENCHMARK PROJECT - test your graphics cards! by Goran Vujic on Oct 10, 2014 at 11:16:53 am
I cant enable 970 GTX to work Raytracing in After Effects. Anybody can help with this issue? After editing txt file i get an error (5070::12 and 5070::0)