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ovine geometry

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Max Baxter
ovine geometry
on May 15, 2012 at 6:01:20 pm

You've probably heard of ovine geometry if you have watched the youtube video "baaa" ( I would like to know is. How do I do something like this?

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Walter Soyka
Re: ovine geometry
on May 16, 2012 at 2:33:57 pm

That was trippy.

I'd think the key ingredients are looping, stabilization, roto or keying, masking, distortion, the puppet tool -- and storyboarding. Lots of storyboarding.

You also need the right kind of source material. Notice that the body of the sheep doesn't actually move all that much.

Stabilize the footage so that it's as static as possible, then loop it. Isolate the parts you need, animate to taste, and add some natural-looking motion that you stabilized away back in.

Walter Soyka
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