Not sure what I am doing wrong, but just following FAMOS's tutorial using duIK on puppet tool, and for some reason when I add a bone to correspond to a certain puppet tool pin, the bone location is offset at the upper left corner of my precomp as if there's no relative to the layer measurement.
I imported my Illustrator file as a composition with layer size dimensions. Screenshot here:
I am using AE CS5 on a mac with the latest duIK.any clues what I might be doing wrong?
I was having exactly the exact same problem as you, and the answer for me was that you can't manipulate any of the layer's transform properties before pre-composing and/or applying the script.
If you have to manipulate the transform properties, try checking "Move all attributes into new composition" when you pre-compose. It will be a little bit funky to work with big pre-comps for little things like legs, but it seems to allow the script to do it's work.