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Combat visual FX advise

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Roger LindleyCombat visual FX advise
by on Apr 14, 2012 at 12:59:39 am

I'm developing an ultra-low budget war-themed feature that includes an Afghanistan firefight between a Marine squad and a few Taliban. We have budget for a couple of blank firing M4s and AK47s, ground and body squibs and grenade pyro. However, I want to simulate an incoming RPG with its tell-tale smoke trail. Anyone have advice on how to make that happen in AE?

Also, how do I create believable green and red tracers? I've done it before on another short film project, but it just doesn't seem to be all that impressive.

Thanks much,


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John CuevasRe: Combat visual FX advise
by on Apr 14, 2012 at 5:44:27 pm

Check out these tutorials at VideoCopilot:

Blast Wave
Smoke Trails

List of Tutorials

You might want to look at 72-76, a series on a meteor crash and crater. Andrew often uses trapcode plugins, you can download demos of them. Good Luck with your project.

Johnny Cuevas, Editor

"I have not failed 700 times. I have succeeded in proving that those 700 ways will not work. When I have eliminated the ways that will not work, I will find the way that will work."
---THOMAS EDISON on inventing the light bulb.

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Roger LindleyRe: Combat visual FX advise
by on Apr 15, 2012 at 9:42:01 pm

THAT's what I'm talking about!

Thanks much for the recommend

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