Alright so it seems simple, but i'm new at this, and im having trouble with using the beam effect with another layer. I have the start point of the beam at a stationary point, and the other parented to the position of a shape layer. Now i would like to have that end point always be at the position of the shape, but at the same time, I need the shape itself to rotate around the centre of the screen. When I move the anchor point of the shape to the center of the screen, the beam uses that as the position for the end point, rather than using the actual position of the shape. Is there a way to make sure the beam uses the correct position of the shape, despite the anchorpoint not being in the centre of that shape??
You could try motion tracking the shape, and creating a null object to hold the tracking data, then parent the end of the beam to the tracking data :)
It may be a tedious method but it should work none-the-less
"Owww even my shadow's lookin' good" - The Cat (Red Dwarf)