Large paint fix project...how should I approach?
by Orion McCaw on Mar 12, 2012 at 6:57:21 pm
Hi, I hope this is the right area to post this. I couldn't really seem to think of a better fitting area.
So the situation is as follows:
There is a foreign language cartoon show that the studio I work for is going to be turning english. the show, however, needs a lot of paint fix work done. Fixing things such as girls with insufficient clothing guns that look to realistic etc. Now this is the kind of work that I normally do but usually it's a lot more minor. Such as fix a sign here paint out some blood there but in this show there are fixes in almost every scene and usually with lots of movement.
Most of the time I do all the fix work between after effects and photoshop. AE's point tracker has done the job fine for the minor moves I've had to do and between the roto tool and masks I've had no problem getting the work done. Occasionally if there was really tricky movement I would just do the movement frame by frame in PS.
I'm trying to figure out if there is a better way to approach this. My background isn't in compositing so I'm pretty new to this area. I've tried to use mocha for some of the shots on this new show but I can't wrap my head around how it can help especially because I can't get it to track anything (I spent a day and a half following Steve Wright's great tutorials on the mocha site but I can't get the track to work on the animation) And we looked at nuke but I think that's much more then we need.