ADOBE AFTER EFFECTS: Forum Expressions Tutorials Creative Cloud

Creating a Thick Liquid Look

COW Forums : Adobe After Effects

<< PREVIOUS   •   FAQ   •   VIEW ALL   •   PRINT   •   NEXT >>
Eric Kirk
Creating a Thick Liquid Look
on Feb 19, 2012 at 8:07:50 pm

Hello,

I'm creating a sequence where this greenish liquid drips down the walls and I'd like to make the leading edges more believable, so thicker looking as it slimes down.

Does anyone have any pointers on how I could achieve this?

Just to add, what I have right now is a greenish solid with a fractal noise and a keyframed mask coming down.

Here is what I have: 3735_greenslimekirk.jpg.zip

Thanks,
Eric

Eric D. Kirk
http://www.kirkproductions.com


Return to posts index

Declan Smith
Re: Creating a Thick Liquid Look
on Feb 19, 2012 at 9:27:43 pm

You could try adding the roughen edges filter, cranking up the border and keyframing the evolution. In addition, to give the edge a little more depth, try bevel alpha and cranking up the edge thickness, also experiment with the blending modes.

Declan Smith
http://www.madpanic.tv
After Effects CS5.5/ FCS3 / Canon 7D / Canon XL2 / Reason / Cubase


Return to posts index

John Cuevas
Re: Creating a Thick Liquid Look
on Feb 19, 2012 at 9:43:54 pm

You might want to precompse your layer(if it's not already) and mess around with the bevel layer style.

Johnny Cuevas, Editor
Thinkck.com

"I have not failed 700 times. I have succeeded in proving that those 700 ways will not work. When I have eliminated the ways that will not work, I will find the way that will work."
---THOMAS EDISON on inventing the light bulb.


Return to posts index


Darby Edelen
Re: Creating a Thick Liquid Look
on Feb 19, 2012 at 10:18:24 pm

I'd recommend pre-composing a matte for the slime coming down the wall as previously suggested.

Then I'd look into using that matte to drive a combination of CC Glass, color correction effects and Compound Blur. This should give you a good look.

Darby Edelen


Return to posts index

Eric Kirk
Re: Creating a Thick Liquid Look
on Feb 20, 2012 at 1:40:35 am

Thanks. Plenty of ideas now.

If anyone is curious how far I got so far, I did this using Shapeshifter for that lift I was going for on the edges and also has an obvious fractal noise and masked for animation. The animation is not the best but I will get back to that.

3736_slimeaftvegas.mov.zip

Eric

Eric D. Kirk
http://www.kirkproductions.com


Return to posts index

Walter Soyka
Re: Creating a Thick Liquid Look
on Feb 20, 2012 at 2:19:22 pm

CC Mr. Mercury might be good here -- it's a particle-based simulation for for running viscous fluids.

If you duplicate your background layer and apply a Hue/Saturation effect to the top copy, check colorize, make it green, then add CC Mr Mercury, you will get a lovely green slime that will look as if it reflects light and refracts your background. Adjust the producer size and location (as well as particle size and life) to make it a green slime that runs from the top down.

Walter Soyka
Principal & Designer at Keen Live
Motion Graphics, Widescreen Events, Presentation Design, and Consulting
RenderBreak Blog - What I'm thinking when my workstation's thinking
Creative Cow Forum Host: Live & Stage Events


Return to posts index


Eric Kirk
Re: Creating a Thick Liquid Look
on Feb 20, 2012 at 3:42:19 pm

Thanks Walter and others,

Working with your ideas now and will post an image for those that care to see progress.

I continue to appreciate ideas.

Eric

Eric D. Kirk
http://www.kirkproductions.com


Return to posts index

Tudor "Ted" Jelescu
Re: Creating a Thick Liquid Look
on Feb 20, 2012 at 8:12:07 pm

If it's not too late I would suggest FreeForm Pro ( no surprise there I guess). Use the animation you have, create a displacement map by feathering the edge of your shape, add some slow fractal noise inside the shape, use the wall texture as a reflection map and add a few lights.

Tudor "Ted" Jelescu
Senior VFX Artist


Return to posts index

Eric Kirk
Re: Creating a Thick Liquid Look
on Feb 21, 2012 at 12:00:49 am

Ted,

Thanks. No, not too late. What you described is pretty well what I did, but using Shapeshifter and didn't use the reflection map. I am going to try what you mentioned now.

Now,I did put the fractal noise on the SS layer, not on the displacement map layer.

Eric

Eric D. Kirk
http://www.kirkproductions.com


Return to posts index


Eric Kirk
Re: Creating a Thick Liquid Look
on Feb 21, 2012 at 12:28:44 am

Ted,

Ok, here is what it looks like. Not a whole lot of difference really between using FFP and SS. FFP is in the top photo in the link. SS in the bottom.
3742_slimeffproandsscomparison.jpg.zip

Eric

Eric D. Kirk
http://www.kirkproductions.com


Return to posts index

Tudor "Ted" Jelescu
Re: Creating a Thick Liquid Look
on Feb 21, 2012 at 10:35:27 am

The Fractal noise should be applied to the depth map in order to generate an uneven 3d surface that animates and provides reflection fro the lights and distortion from the reflection map.
However, CC Mercury does a pretty sweet job, so you may actually want to go that route.
One more thing to add- you may also combine CC Mercury and FF Pro- use a B&W CC Mercury as a displacement map with FF Pro.

Tudor "Ted" Jelescu
Senior VFX Artist


Return to posts index

Declan Smith
Re: Creating a Thick Liquid Look
on Feb 20, 2012 at 11:54:32 pm

Like that technique (CC Mr. Mercury), very effective.

Declan Smith
http://www.madpanic.tv
After Effects CS5.5/ FCS3 / Canon 7D / Canon XL2 / Reason / Cubase


Return to posts index


Eric Kirk
Re: Creating a Thick Liquid Look
on Feb 21, 2012 at 12:02:05 am

I'd be interested in seeing an example of that. I did try CC Mercury but it seemed a bit stylized and cartoonish. Not to see I didn't do it wrong though. ;)

Eric

Eric D. Kirk
http://www.kirkproductions.com


Return to posts index

Eric Kirk
Re: Creating a Thick Liquid Look
on Feb 21, 2012 at 12:30:26 am

Ted,

Ok, here is what I have. The top photo is FFP and the lower SS. Both appear pretty close to the same really.

3742_slimeffproandsscomparison.jpg.zip

Eric

Eric D. Kirk
http://www.kirkproductions.com


Return to posts index

Declan Smith
Re: Creating a Thick Liquid Look
on Feb 21, 2012 at 12:41:20 am

See below for a quick example with Mr Mercury + fractal noise. Looks quite good in motion.



Declan Smith
http://www.madpanic.tv
After Effects CS5.5/ FCS3 / Canon 7D / Canon XL2 / Reason / Cubase


Return to posts index


Eric Kirk
Re: Creating a Thick Liquid Look
on Feb 21, 2012 at 12:44:01 am

You sir, are correct. I like that.

Can you send the settings you used? Is that just applied to a solid with an animated mask like I did?

Appreciate the help.

Eric

Eric D. Kirk
http://www.kirkproductions.com


Return to posts index

Declan Smith
Re: Creating a Thick Liquid Look
on Feb 21, 2012 at 1:21:39 am

None of what I did is keyframed. I let the particle generator do all the work. Settings for all three plugins below. This is simply as the other contributor described. Duplicate your layer, and add the effects to the upper copy. My Comp Size is 2048 x 1536 (the size of the photo) to give you a reference for the settings. The producer is just off the screen at the top.







Declan Smith
http://www.madpanic.tv
After Effects CS5.5/ FCS3 / Canon 7D / Canon XL2 / Reason / Cubase


Return to posts index

Eric Kirk
Re: Creating a Thick Liquid Look
on Feb 21, 2012 at 12:46:05 pm

Thanks Declan!

Now, tell me, how do you get your images to display in the thread? When I upload it always shows as a zip file.

Eric

Eric D. Kirk
http://www.kirkproductions.com


Return to posts index

Declan Smith
Re: Creating a Thick Liquid Look
on Feb 21, 2012 at 1:28:16 pm

I clicked the Upload image icon (as shown below)

1. choose you file
2. click upload.
3. Then at the top right, click on the image name you want to use
4. then select the text in the appropriate box copy it and paste it into your post





Declan Smith
http://www.madpanic.tv
After Effects CS5.5/ FCS3 / Canon 7D / Canon XL2 / Reason / Cubase


Return to posts index

Pierre Jasmin
Re: Creating a Thick Liquid Look
on Feb 21, 2012 at 4:33:02 am

This one might amuse you too

http://www.stavchansky.net/blog.php?bID=20

Pierre
@revisionfx.com



Return to posts index

Eric Kirk
Re: Creating a Thick Liquid Look
on Feb 21, 2012 at 12:50:56 pm

Thanks,

That is pretty neat. I noticed it's over 3 years old and wonder if that Shape/Shade plugin is still relevant? Do you know anything?

Ted - Maybe you might know?

It's at this link: http://www.revisionfx.com/products/shade_shape/overview/

When i went to the link, the description seems much like Shapeshifter.

Speaking of SS, I had posted those two images of the slime and it appears you believe FFP is the way to go? I'm just trying to understand what the advantage is of FFP over SS. Appreciate it.

I will however be trying your thoughts on possibly combining the two processes with CC Mr Mercury and FFP.
Eric

Eric D. Kirk
http://www.kirkproductions.com


Return to posts index

Tudor "Ted" Jelescu
Re: Creating a Thick Liquid Look
on Feb 21, 2012 at 7:14:42 pm

Don't know the plugin, but it looks like a older FreeForm Pro. I use SSAE for 3d text mostly and got used to FF Pro for any other kind of work that involves 3d displacement or distortion.

Tudor "Ted" Jelescu
Senior VFX Artist


Return to posts index

Chris Bobotis
Re: Creating a Thick Liquid Look
on Feb 24, 2012 at 1:08:09 am

Eric check your e-mail :-)

HTH

Cheers,
Chris
mettle.com


Return to posts index

Chris Bobotis
Re: Creating a Thick Liquid Look
on Feb 24, 2012 at 2:13:14 am

This might help... see link to free project file: http://www.mettle.com/freebies/SSAE-Glass.zip

Study the displace pre-comp + the Material properties in ShapeShifter AE. Also not the 3D Transparency settings.

HTH + Enjoy!

ShapeShifter AE Glass + Metal Presets



Cheers,
Chris
mettle.com


Return to posts index

<< PREVIOUS   •   VIEW ALL   •   PRINT   •   NEXT >>
© 2017 CreativeCOW.net All Rights Reserved
[TOP]