Particles, frame based on motion
by Matthew Woods on Feb 15, 2012 at 7:12:27 pm
Hey cow folks, I was wondering if a particle system or script for AE exists that will do this.
I have a 360º rotation movie of an object rendered out of a 3d program. I would like to put this in a 360 frame particle precomp, then have my particle engine choose the frame based on the particles' in a manner similar to particular's "Orient to Motion"