I'm trying to simulate a bullet hiting a tree and some of the bark goes flying off ańd the hole were the bullet was stays there but I'm have trouble making it. I have action essentials but it just doesn't seem like its getting the job done. All I have is a tracked place on the tree ańd a dirt charge on it. It is also becoming increasingly difficult because of the fact the placd were the bullet hits is from a front shot not a side shot. Can anyone give me any advice as to how to pull this effect off ?