I have an old Cineon project that I'm resurrecting. It was done in AE 6.5 using the Orphanage's eLin workflow. I still have 6.5 and could just finish in there, but there are obvious advantages to using CS4.
Has anyone here taken a project from eLin and moved it to float space? What is necessary beyond ditching the filters and bumping the project to 32 bit? Are there pitfalls that I need to be aware of? Is there a LUT simulation for print gamut as opposed to the full negative?