I have a video clip in which a gun is pointed more-or-less in the direction of the camera, at a relatively close distance (it is fairly large in the frame). The gun moves a bit from side to side and up and down, as the man holding it moves his arm slightly.
I'm trying to animate some smoke pouring out of the barrel. Having very little experience with particles other than some dust, I have very little of an idea of how to do this.
Easiest thing to do is find some pre alpha rendered smoke and use that.Video Copilot has some really good ones. If not you can build smoke with particular or CC particle world.(I think) If the smoke takes some time to come out you can track the gun tip in mocha for AE. Hope this helps
I recommend you do a little pre-visualization of how smoke behaves. Grab a cigarette and move it around. Light a match, blow it out and move it around. Notice how the rising smoke generally stays put, and the moving smoke source leaves a trail behind with little eddies and whisps in it.
If you want it to look REAL, the process of adding smoke gets a little tricky. You can see that for yourself.
Sr. Promotion Producer
KCRG-TV (ABC) Cedar Rapids, IA