So, my characters are at the far end of a beach, I intend to gradually zoom in on them, my concern is, they, for want of a more descriptive terminology, will pixelate. Oh, I forgot to mention that my imported layers are from photoshop.
I was thinking of zooming to a certain point, and then replacing them with a larger set of characters, in other words characters that had not been as scaled down.
Best thing to do for animations of this kind is to vectorize your artwork. This way, no matter how much you zoom in you will get sharp images. Another way to go is to create really large psd files, but that may either slow you down or even make it impossible to work with in AE.
That is precisely the premiss I have been working under, I just needed some kind of confirmation, as to the basic logic of the working relationship between, the AE platform and it's interpretation of the pixels of PS.
The main reason is I can't draw for ----, so what I've been doing is chop/shop photoshop animation in the style of Monty Python and original JibJab. The process has been, taking photo's of mate's I work with on the different gigs, decapitating them and then placing there heads on bodies and body parts from google pics of over 2270 x 1704 including background scenes. I have then reduced the size and upped the resolution to 300.
You got me thinking so, I just took a look on google and see there is a lot of vector freeware and, for my next animation I am going to checkout Illustrator, (never looked at it before) so, thanks.
2 more questions:
a) Parts of my animation start off in the background, therefor I had to scale them down in AE, now, when I zoom in on them are they going to blur/pixelate, whereas, if I flip them over, for a less graduated copy part of the way through the zooming process or, is it that they are using the same PS layer and it will not make a difference?
b) You know sometimes when someone says something, and a light goes off well, you did that for me with vector (thanks). So, my question here is for a temporary solultion, "what do know and think of software, that converts files to vector?
You mentioned reducing the size but keeping the resolution to 300 - that will not help in video. Video is 72 dpi-more than that does not make a difference.(print is where it matters)So for AE the actual size in pixels matters if you want resolution. Let's say you work in full HD - 1920x1080- and you want to be able to zoom on a character as close as the head. Then the size of the head should be at least 1080 pixels high. From here you can figure out the dimensions for the rest of the character and work at that resolution (in this case 1080x7= 7560 pixels, which is quite large for AE to handle)
Illustrator has a feature where you can vectorize bitmap images- Auto trace. You need to play with it a bit to get the right results. I'm sure you can find tutorials if you google that topic.