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particular non overlap

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Colton Wadeparticular non overlap
by on Aug 10, 2011 at 4:04:47 pm

I have a textured polygon of a circle with a white outline i was wondering if there was a way to make it appear as though they fuse together slimier to this

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Michael SzalapskiRe: particular non overlap
by on Aug 10, 2011 at 4:23:48 pm

Don't have the white outline be part of your particle. Use Generate>Vegas, Stylize>Glow (or whatever method you prefor for adding outlines) AFTER Particular on your layer.

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Colton WadeRe: particular non overlap
by on Aug 10, 2011 at 5:51:43 pm

It worked fantastically thank you.

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Dave LaRondeRe: particular non overlap
by on Aug 10, 2011 at 4:57:58 pm

Here's a neat trick: precomp some little dots, with no background solid in the precomp. You can even animate them or stagger their in points. In the main comp, animate multiple instances of the Simple Choker effect. The dots will grow larger and eventually grow together.

Dave LaRonde
Sr. Promotion Producer
KCRG-TV (ABC) Cedar Rapids, IA

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