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Creating custom particles particular - ash/skin flecks style

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Josh Brine
Creating custom particles particular - ash/skin flecks style
on Aug 6, 2011 at 8:18:35 pm

Hey all.

Im looking to create a custom particle, kind of like ash flakes or skin flakes.

imagine you put a scarab beetles shell in a blender, all those tiny flecks of multi coloured reflective flecks.

does anyone have any pointers or tips on how to make this.

i know how to add a custom particle to the emiiter

set it to 'sprite' i believe (just in case im wrong)

so yeah. really just looking for how to create a great looking particle

it could also maybe glow a bit, or be 'shiny' rather then actually glow....

Anyway. thanks for any assistance


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Tudor "Ted" Jelescu
Re: Creating custom particles particular - ash/skin flecks style
on Aug 7, 2011 at 9:57:59 am

You can create a great looking 3d displaced particle using FreeForm. For a shiny particle you could use FreeForm Pro, which allows for reflection mapping and it's way faster. Of course the particle will be still a 2d image finally for Particular to use, but it will give you the illusion of 3d since inside the particle image layer you will have a true 3d system creating that particle.
With FreeForm Pro you may be able to create the animated displaced flecks using Generator - worth testing that in my opinion.

Tudor "Ted" Jelescu
Senior VFX Artist

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