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Confining Trapcode Particles

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Tristan NietoConfining Trapcode Particles
by on Aug 2, 2011 at 9:56:26 am

Is there anyway to restrict particles to a specific area, either using a mask or an alpha matte or something? I can't just mask or matte it because that cuts through particles along the edges, which isn't going to work for me.

Not sure if it's even possible,

Tristan Nieto
Visual Effects & Motion Graphics

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Kevin CampRe: Confining Trapcode Particles
by on Aug 2, 2011 at 4:56:53 pm

you can use air resistance (in physics>air) to slow the particles to a stop, if that's what you need... but i can't think of a way to fully contain them otherwise.

Kevin Camp
Senior Designer

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Darby EdelenRe: Confining Trapcode Particles
by on Aug 2, 2011 at 9:03:22 pm

If you set the Physics mode to "Bounce" then you can use a floor and wall layer to contain particles, but you won't have access to the "Air" physics attributes.

If you need fine control over where the particles travel then I recommend using the Motion Path feature in the Air physics mode.

Darby Edelen

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