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Camera Shake Problem?

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Kyle Sowden
Camera Shake Problem?
on Jul 25, 2011 at 11:51:31 pm

Okay, so i'm following this tutorial > http://www.videocopilot.net/tutorials/procedural_crumble/

And as you can see, his version has a camera shake using the wiggle, but he doesn't actually go over the wiggle in the tutorial.

And because I have so many layers, and he has an extra pre-comp called "shake" that he doesn't explain, I have no idea where to add the wiggle.

Could somebody please give me a rundown on how I would add the camera shake like in this tutorial?


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Tudor "Ted" Jelescu
Re: Camera Shake Problem?
on Jul 26, 2011 at 7:28:59 am

The wiggle should be applied to the camera position or to the Null/Nulls that control the position if you use a camera rig.

Tudor "Ted" Jelescu
Senior VFX Artist


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Kyle Sowden
Re: Camera Shake Problem?
on Jul 26, 2011 at 7:48:09 am

I have tried adding a null and then moving the camera around but the whole thing just stays still?

Do I need to parent the null to something, or something along those lines? :s


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Tudor "Ted" Jelescu
Re: Camera Shake Problem?
on Jul 26, 2011 at 7:59:13 am

Here's a good tutorial on building a camera rig:
http://maltaannon.com/articles/after-effects/simple-camera-rig/

And here's a goog one for camera shake:
http://www.videocopilot.net/tutorials/camera_shake_with_wiggler/

Tudor "Ted" Jelescu
Senior VFX Artist


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Kyle Sowden
Re: Camera Shake Problem?
on Jul 26, 2011 at 8:11:15 am

I'll check those out now, thanks!


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Walter Soyka
Re: Camera Shake Problem?
on Jul 27, 2011 at 1:14:43 am

I described how to do camera shake with a null and the wiggler [link] on this forum a few weeks ago.

Even if you're using a camera rig, I recommend using the wiggler on a null, then parenting the rig to the null. This will give you a lot more flexibility if you need to move the wiggled keyframes later in the animation.

Walter Soyka
Principal & Designer at Keen Live
Motion Graphics, Widescreen Events, Presentation Design, and Consulting
RenderBreak Blog - What I'm thinking when my workstation's thinking
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