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End Credits Template?

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Stewart GoldsteinEnd Credits Template?
by on Jun 16, 2011 at 9:38:47 pm

Can anyone recommend an AE template for making the end credits for a short film? (Or does AE come with a template that I just don't see?)

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Dave LaRondeRe: End Credits Template?
by on Jun 16, 2011 at 9:45:16 pm

Can't tell you: you didn't tell us how you envision doing the end credits. I could guess, but I think it would be better to hear it from the horse's mouth.

Dave LaRonde
Sr. Promotion Producer
KCRG-TV (ABC) Cedar Rapids, IA

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Michael SzalapskiRe: End Credits Template?
by on Jun 22, 2011 at 2:19:43 pm

If you just want a regular scroll. You could animate a null object's position value and then parent your text to it. However, this can cause problems if the timing isn't right (especially on interlaced TVs). There was a pretty famous preset around called Mercury Jones that solved that problem, but it got out of date.

From the creator of the Mercury Jones preset, Mr. Kevin Camp himself, here is the expression he wrote that supersedes good ol' Mercury Jones:
rate = 2; //value in px/sec.
if (marker.numKeys > 0){
if (time > marker.key(1).time){
value - [0,rate*timeToFrames(time-marker.key(1).time)];
value - [0,rate*timeToFrames(time-inPoint)];

add this expression to the position property:

offset=2; //value in pixels per frame

set the credit layer's position at it's inpoint to off-screen bottom (or where ever you want it to start), and it will march up the screen until the end of the comp/layer. adjust the offset variable as needed, but you'll probably need to keep it less than 5 or 6, or the text will get start getting hard to read...

another way that is easier for many to work with for timing is to create 2 keyframes for position that are 1 frame apart. set the y value for the second key frame to be the number of pixels per frame movement that you need (say 2 pixels).

then add this expression:


the movement will not happen until time hits the first keyframe, so timing can be adjusted in a more familiar way, then the code just continues that movement. you might add this animation and expression to a null, then parent the credits to the null to make it easy to adjust the credit position separate from the animation.

- The Great Szalam
(The 'Great' stands for 'Not So Great, in fact, Extremely Humble')

No trees were harmed in the creation of this message, but several thousand electrons were mildly inconvenienced.

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