on May 16, 2020 at 2:51:21 am Last Edited By Sam Treadway on May 16, 2020 at 2:54:20 am
Put the image in the luminance channel of the material.
Set the luminance channel's color value to white.
Set the brightness value above the texture field to something above 100% (try 200% to start)
Set the mix mode at the bottom to Multiply, then slide color Value (the V in HSV) down until you reach your desired look.