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Images as Material textures to look like Projections

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Rose Staff
Images as Material textures to look like Projections
on May 15, 2020 at 4:14:41 am

Hi,

Im trying to make a 3D visualisation of a room with projections on the walls.

I am placing a still image on the colour - texture channel to represent the artwork that would be displayed.

I cant seem to get the image textures to glow

Ive tried putting the image texture also on the luminance channel to give it a glowing effect. Ive also tried using a backlight effect on the luminance channel and putting a light behind the wall.

These dont seem to be working very well for me.

For example this is what my renders are looking like:



This is some examples of what Im trying to achieve:







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Jim Scott
Re: Images as Material textures to look like Projections
on May 15, 2020 at 5:18:34 am

Have you tried the "Glow" effect in the render settings?





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Sam Treadway
Re: Images as Material textures to look like Projections
on May 16, 2020 at 2:51:21 am
Last Edited By Sam Treadway on May 16, 2020 at 2:54:20 am

Put the image in the luminance channel of the material.
Set the luminance channel's color value to white.
Set the brightness value above the texture field to something above 100% (try 200% to start)
Set the mix mode at the bottom to Multiply, then slide color Value (the V in HSV) down until you reach your desired look.


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